More actions
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==== Nightmare ==== | ==== Nightmare ==== | ||
{| style="padding:0px;" | {| style="padding:0px;" | ||
| nowrap style="padding:0px | | nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|sansha's nation|48}}</div>[[image:Nightmare.jpg|128px|link=]]</div> | ||
| valign="top" style="padding:4px;" | The {{ship|Nightmare|tooltip}} has very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has plenty of utility midslots available. Has some cap issues. | | valign="top" style="padding:4px;" | The {{ship|Nightmare|tooltip}} has very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has plenty of utility midslots available. Has some cap issues. | ||
{{icon|amarr2|28}}{{sk|Amarr Battleship}} (primary ship skill that increased tracking)<br> | |||
{{icon|caldari2|28}}{{sk|Caldari Battleship}} (secondary ship skill as the afterburner effect is hardly used)<br> | |||
{{icon|large pulse laser|28}}{{sk|Large Energy Turret}} (synergy with all ships using lasers) | |||
|} | |} | ||
==== Machariel ==== | ==== Machariel ==== | ||
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