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User:Cassiel Seraphim/Sandbox5: Difference between revisions

From EVE University Wiki
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==== Nightmare ====
==== Nightmare ====
{| style="padding:0px;"
{| style="padding:0px;"
| nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|sansha's nation|48}}</div>[[image:Nightmare.jpg|128px|link=]]</div>
| nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|sansha's nation|48}}</div>[[image:Nightmare.jpg|128px|link=]]</div>
| valign="top" style="padding:4px;" | The {{ship|Nightmare|tooltip}} has very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has plenty of utility midslots available. Has some cap issues.
| valign="top" style="padding:4px;" | The {{ship|Nightmare|tooltip}} has very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has plenty of utility midslots available. Has some cap issues.
{{icon|amarr2|28}}{{sk|Amarr Battleship}} (primary ship skill that increased tracking)<br>
{{icon|caldari2|28}}{{sk|Caldari Battleship}} (secondary ship skill as the afterburner effect is hardly used)<br>
{{icon|large pulse laser|28}}{{sk|Large Energy Turret}} (synergy with all ships using lasers)
|}
|}
==== Machariel ====
==== Machariel ====
{| style="padding:0px;"
{| style="padding:0px;"