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| skills=Can be flown by a Caldari pilot with starting skills. <li> The Rocket Launcher I module requires the Rockets 1 skill. </li><li> Training the Propulsion Jamming 2 skill will enable use of the Warp Scrambler II module. </li><li> Training the Hull Upgrades 4 skill will enable use of the Damage Control II module. </li> | | skills=Can be flown by a Caldari pilot with starting skills. <li> The Rocket Launcher I module requires the Rockets 1 skill. </li><li> Training the Propulsion Jamming 2 skill will enable use of the Warp Scrambler II module. </li><li> Training the Hull Upgrades 4 skill will enable use of the Damage Control II module. </li> | ||
| showSKILLS=Y | | showSKILLS=Y | ||
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN | | notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Cold-Gas Enduring Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: J5b Phased Prototype Warp Scrambler I, prevents your target from warping </li><li> ACTIVATE: Stasis Webifier I, makes your target go slow </li><li> ACTIVATE: Rocket Launcher I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium F-S9 Regolith Compact Shield Extender, increases the total hitpoints of your ship </li> | ||
| showNOTES=Y | | showNOTES=Y | ||
| difficulty=0 | | difficulty=0 | ||
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| fleetup= | | fleetup= | ||
}} | }} | ||
=== Customizing Your Tackle Fitting === | === Customizing Your Tackle Fitting === | ||