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#'''Prepare to be Podded''' <br>If you have [[Implants|implants]], either make sure you can afford to lose them or get into a [[Jump Clones|jump clone]]. While you should always be [[How to save your Pod|prepared to be podded]], this should rarely occur in [[System_Security#High_Security|high-sec]] or [[System_Security#Low_Security|low-sec]] battles. Be sure you are familiar with the "Pod Saver" tab on your [[Overview|overview]].<br><br> | #'''Prepare to be Podded''' <br>If you have [[Implants|implants]], either make sure you can afford to lose them or get into a [[Jump Clones|jump clone]]. While you should always be [[How to save your Pod|prepared to be podded]], this should rarely occur in [[System_Security#High_Security|high-sec]] or [[System_Security#Low_Security|low-sec]] battles. Be sure you are familiar with the "Pod Saver" tab on your [[Overview|overview]].<br><br> | ||
#'''Choose Your Role'''<br>The primary roles in a fleet are: | #'''Choose Your Role'''<br>The primary roles in a fleet are: | ||
##[[ | ##[[Newbie_Doctrine#Tackle.2C_Ensnaring_Foes|Tackler]]<br>New pilots can fly tackling ships without any skill training, allowing them to immediately participate in fleet PvP! | ||
##[[EWAR | ##[[Newbie_Doctrine#EWAR.2C_Messing_with_Enemies|Electronic Warfare (EWAR)]]<br>New pilots can fly EWAR ships without any skill training! | ||
##Damage Dealer (DD) | ##[[Newbie_Doctrine#EWAR.2C_Dishing_out_Damage|Damage Dealer (DD)]] | ||
##Logistics (logi)<br><br> | ##Logistics (logi)<br><br> | ||
#'''Fly what you can afford to lose.'''<br>This is often cited as the first rule of EVE Online. All of the ships in the Newbie Doctrine are designed with this principle in mind. As pilots improve their skills (and can afford to lose more), they are encouraged to reference the more advanced fittings within EVE University's [[Fleet-Up]] group. Another alternative is the [http://fleet-up.com/Group/Join/31A52BCA78D6508FC554EF6F7E4D1380 Chill Town Fleet-Up], created by an alumni to provide beginner fits for E-Uni.<br><br> | #'''Fly what you can afford to lose.'''<br>This is often cited as the first rule of EVE Online. All of the ships in the Newbie Doctrine are designed with this principle in mind. As pilots improve their skills (and can afford to lose more), they are encouraged to reference the more advanced fittings within EVE University's [[Fleet-Up]] group. Another alternative is the [http://fleet-up.com/Group/Join/31A52BCA78D6508FC554EF6F7E4D1380 Chill Town Fleet-Up], created by an alumni to provide beginner fits for E-Uni.<br><br> | ||