More actions
No edit summary |
|||
| Line 80: | Line 80: | ||
| ship=Atron | | ship=Atron | ||
| shipTypeID=608 | | shipTypeID=608 | ||
| fitName= | | fitName=Gallente Tackle (Derptron) | ||
| fitID=N-DOC-Gallente-Tackle | | fitID=N-DOC-Gallente-Tackle | ||
| low1name=Damage Control I | | low1name=Damage Control I | ||
| Line 114: | Line 114: | ||
| charge5name=open | | charge5name=open | ||
| skills=Can be flown by a Gallente pilot with starting skills. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li> | | skills=Can be flown by a Gallente pilot with starting skills. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li> | ||
| showSKILLS= | | showSKILLS=N | ||
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Quad LiF Restrained Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor I, prevents your target from warping </li><li> ACTIVATE: Light Electron Blaster I, deals damage to your target </li><li> PASSIVE: Medium Shield Extender I, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber Internal Structure II, increases the velocity and decreases the align time of your ship. </li><li> PASSIVE: Overdrive Injector System II, increases the velocity of your ship. </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li> | | notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Quad LiF Restrained Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor I, prevents your target from warping </li><li> ACTIVATE: Light Electron Blaster I, deals damage to your target </li><li> PASSIVE: Medium Shield Extender I, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber Internal Structure II, increases the velocity and decreases the align time of your ship. </li><li> PASSIVE: Overdrive Injector System II, increases the velocity of your ship. </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li> | ||
| showNOTES= | | showNOTES=N | ||
| difficulty=0 | | difficulty=0 | ||
| warsop=A | | warsop=A | ||
| Line 124: | Line 124: | ||
| shipDNA=608:562;3:35658;1:5439;1:3829;1:2046;1:1236;1:11563;1:31716;2:31752;1:23009;1800:28668;15:: | | shipDNA=608:562;3:35658;1:5439;1:3829;1:2046;1:1236;1:11563;1:31716;2:31752;1:23009;1800:28668;15:: | ||
| fleetup= | | fleetup= | ||
}} | }}{{ShipFitting | ||
{{ShipFitting | |||
| ship=[[Executioner]] | | ship=[[Executioner]] | ||
| shipTypeID=589 | | shipTypeID=589 | ||
| Line 163: | Line 162: | ||
| charge5name=open | | charge5name=open | ||
| skills=Can be flown by an Amarr pilot with starting skills. <li> The 5W Infectious Power System Malfunction module requires {{sk|Capacitor Emission Systems|I}}. </li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | | skills=Can be flown by an Amarr pilot with starting skills. <li> The 5W Infectious Power System Malfunction module requires {{sk|Capacitor Emission Systems|I}}. </li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | ||
| showSKILLS= | | showSKILLS=N | ||
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Y-T8 Compact Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor I, prevents your target from warping </li><li>ACTIVATE: Gatling Modal Laser I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium Azeotropic Restrained Shield Extender, increases the total hitpoints of your ship </li><li> PASSIVE: Nanofiber Internal Structure I, increases the velocity of your ship. </li> | | notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Y-T8 Compact Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor I, prevents your target from warping </li><li>ACTIVATE: Gatling Modal Laser I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium Azeotropic Restrained Shield Extender, increases the total hitpoints of your ship </li><li> PASSIVE: Nanofiber Internal Structure I, increases the velocity of your ship. </li> | ||
| showNOTES= | | showNOTES=N | ||
| difficulty=0 | | difficulty=0 | ||
| warsop=A | | warsop=A | ||
| Line 173: | Line 172: | ||
| shipDNA=589:5175;3:4471;1:5973;1:3242;1:8433;1:2046;1:2603;1:11563;1:31716;1:31752;1:31740;1:246;3:: | | shipDNA=589:5175;3:4471;1:5973;1:3242;1:8433;1:2046;1:2603;1:11563;1:31716;1:31752;1:31740;1:246;3:: | ||
| fleetup= | | fleetup= | ||
}} | }}{{ShipFitting | ||
{{ShipFitting | |||
| ship=[[Condor]] | | ship=[[Condor]] | ||
| shipTypeID=583 | | shipTypeID=583 | ||
| Line 211: | Line 209: | ||
| charge5name=open | | charge5name=open | ||
| skills=Can be flown by a Caldari pilot with starting skills. <li> The Rocket Launcher I module requires {{sk|Rockets|I}}. </li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | | skills=Can be flown by a Caldari pilot with starting skills. <li> The Rocket Launcher I module requires {{sk|Rockets|I}}. </li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | ||
| showSKILLS= | | showSKILLS=N | ||
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Cold-Gas Enduring Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: J5b Phased Prototype Warp Scrambler I, prevents your target from warping </li><li> ACTIVATE: Stasis Webifier I, makes your target go slow </li><li> ACTIVATE: Rocket Launcher I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium F-S9 Regolith Compact Shield Extender, increases the total hitpoints of your ship </li> | | notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Cold-Gas Enduring Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: J5b Phased Prototype Warp Scrambler I, prevents your target from warping </li><li> ACTIVATE: Stasis Webifier I, makes your target go slow </li><li> ACTIVATE: Rocket Launcher I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium F-S9 Regolith Compact Shield Extender, increases the total hitpoints of your ship </li> | ||
| showNOTES= | | showNOTES=N | ||
| difficulty=0 | | difficulty=0 | ||
| warsop=A | | warsop=A | ||
| Line 221: | Line 219: | ||
| shipDNA=583:10629;3:5971;1:5439;1:526;1:8517;1:2046;1:11563;1:31716;1:31752;1:31740;1:266;340:: | | shipDNA=583:10629;3:5971;1:5439;1:526;1:8517;1:2046;1:11563;1:31716;1:31752;1:31740;1:266;340:: | ||
| fleetup= | | fleetup= | ||
}} | }}{{ShipFitting | ||
{{ShipFitting | |||
| ship=[[Slasher]] | | ship=[[Slasher]] | ||
| shipTypeID=585 | | shipTypeID=585 | ||
| Line 259: | Line 256: | ||
| charge5name=open | | charge5name=open | ||
| skills=Can be flown by a Minmatar pilot with starting skills. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | | skills=Can be flown by a Minmatar pilot with starting skills. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li> | ||
| showSKILLS= | | showSKILLS=N | ||
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Cold-Gas Enduring Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor I, prevents your target from warping </li><li> ACTIVATE: Sensor Booster I, increases your ability to lock targets </li><li> ACTIVATE: Rocket Launcher I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium F-S9 Regolith Compact Shield Extender, increases the total hitpoints of your ship </li> | | notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Cold-Gas Enduring Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor I, prevents your target from warping </li><li> ACTIVATE: Sensor Booster I, increases your ability to lock targets </li><li> ACTIVATE: Rocket Launcher I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium F-S9 Regolith Compact Shield Extender, increases the total hitpoints of your ship </li> | ||
| showNOTES= | | showNOTES=N | ||
| difficulty=0 | | difficulty=0 | ||
| warsop=A | | warsop=A | ||
| Line 270: | Line 267: | ||
| fleetup= | | fleetup= | ||
}} | }} | ||
=== Customizing Your Tackle Fitting === | === Customizing Your Tackle Fitting === | ||
It is a rewarding experience for players to design their first ship. When you feel ready to customize your fitting, read the [[The Way of the Tackler]] guide and create your own tackle fitting. Maybe your fitting will be added to the Newbie Doctrine some day! The third-party [[Guide_to_using_EFT|EVE Fitting Tool]] is tremendously helpful. | It is a rewarding experience for players to design their first ship. When you feel ready to customize your fitting, read the [[The Way of the Tackler]] guide and create your own tackle fitting. Maybe your fitting will be added to the Newbie Doctrine some day! The third-party [[Guide_to_using_EFT|EVE Fitting Tool]] is tremendously helpful. | ||