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Archive:Newbie Doctrine: Difference between revisions

From EVE University Wiki
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| charge4name=open
| charge4name=open
| charge5name=open
| charge5name=open
| skills=Can be flown by a Caldari pilot with starting skills. <li> The Rocket Launcher I module requires {{sk|Rockets|I}}. </li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li>
| skills=Can be flown by a Caldari pilot with starting skills. <li> The Rocket Launcher I module requires {{sk|Rockets|I}}. </li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| showSKILLS=N
| showSKILLS=N
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Quad LiF Restrained Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Scrambler I, prevents your target from warping </li><li> ACTIVATE: X5 Prototype Engine Enervator, makes your target go slow </li><li> ACTIVATE: Rocket Launcher I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium F-S9 Regolith Compact Shield Extender, increases the total hitpoints of your ship </li>
| notes=ACTIVATE: Damage Control I, mitigates damage dealt to your ship <li> ACTIVATE: 5MN Quad LiF Restrained Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Scrambler I, prevents your target from warping </li><li> ACTIVATE: X5 Prototype Engine Enervator, makes your target go slow </li><li> ACTIVATE: Rocket Launcher I, deals damage to your target </li><li> PASSIVE: Micro Auxiliary Power Core I, provides power and allows you to fit additional modules </li><li> PASSIVE: Medium F-S9 Regolith Compact Shield Extender, increases the total hitpoints of your ship </li>