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Directional scanning: Difference between revisions

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At angles less than 360°, the scanner orients to the camera view of the system that you have in space. So, to point the scanner in a particular direction, click and drag ''in space'' (not in the scanner map). If you have the scanner map open, you can see the scanner move around as you drag your mouse. (At 360°, of course, the "cone" is a sphere, and while it may move, you won't see anything happen.)
At angles less than 360°, the scanner orients to the camera view of the system that you have in space. So, to point the scanner in a particular direction, click and drag ''in space'' (not in the scanner map). If you have the scanner map open, you can see the scanner move around as you drag your mouse. (At 360°, of course, the "cone" is a sphere, and while it may move, you won't see anything happen.)


Because camera manipulation is involved, it is helpful to enable brackets, so that you will know where exactly where you are pointing your camera. With brackets enabled, aligning the camera is as easy as moving the target celestial's icon toward your ship's indicator. Check the [[Overview Guide]] to see how to enable brackets. You can press ALT + Z to turn all brackets on and off.
Because camera manipulation is involved, it is helpful to enable brackets, so that you will know where exactly where you are pointing your camera. With brackets enabled, aligning the camera is as easy as moving the target celestial's icon toward your ship's indicator. Check the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]] to see how to enable brackets. You can press ALT + Z to turn all brackets on and off.


===D-Scan Filter And Scan Results===
===D-Scan Filter And Scan Results===
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A widely used setting is "Active Overview Filters", the first entry on the menu. This option sets the d-scan filter to match the currently active tab in your Overview window. However, note that the d-scanner does not differentiate by the states shown in the Overview tab settings. This means that it cannot tell the difference between friendly ships and enemies. Nor will the scanner give you the range to any ships that it finds. Thus, to pin down a ship you need to narrow your scan angle and scan in different directions until you find the ship's location.
A widely used setting is "Active Overview Filters", the first entry on the menu. This option sets the d-scan filter to match the currently active tab in your Overview window. However, note that the d-scanner does not differentiate by the states shown in the Overview tab settings. This means that it cannot tell the difference between friendly ships and enemies. Nor will the scanner give you the range to any ships that it finds. Thus, to pin down a ship you need to narrow your scan angle and scan in different directions until you find the ship's location.


It is highly recommended that you have your overview set up to UNI standard shown in the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]]. (''You MUST do this if you are an E-UNI member.'') So if you have not set up your overview, you should do that ASAP.
It is highly recommended that you have your overview set up to UNI standard shown in the [[Overview Guide]]. (''You MUST do this if you are an E-UNI member.'') So if you have not set up your overview, you should do that ASAP.


You can also use Overview Settings to creat special filters for use in the d-scan. For example, a miner or explorer may want to set up a filter that looks explicitly for combat ships and probes.  
You can also use Overview Settings to creat special filters for use in the d-scan. For example, a miner or explorer may want to set up a filter that looks explicitly for combat ships and probes.