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Naturally, you will scan the system before you set up your operation. Once you are started, however, you should refresh the scan periodically. You can rescan by clicking on the large SCAN buttion, or you can set up the "Refresh Directional Scan" hotkey. This hotkey is off by default, so you will have to set it up manually. Open the Game Preferences window (ESC), go to the "Shortcuts" tab, and then go to the "Combat" tab inside of Shortcuts. Find the hotkey and set it to the key of your choice. You are going to use the key often, so if you plan to be mining or exploring a lot, use a key that's very easy to strike. | Naturally, you will scan the system before you set up your operation. Once you are started, however, you should refresh the scan periodically. You can rescan by clicking on the large SCAN buttion, or you can set up the "Refresh Directional Scan" hotkey. This hotkey is off by default, so you will have to set it up manually. Open the Game Preferences window (ESC), go to the "Shortcuts" tab, and then go to the "Combat" tab inside of Shortcuts. Find the hotkey and set it to the key of your choice. You are going to use the key often, so if you plan to be mining or exploring a lot, use a key that's very easy to strike. | ||
Your goal is to spot ships as soon as they come into range, decide whether they are potentially hostile, and then decide how to respond. There are no specific rules for doing this; you will need to develop a plan that is comfortable for you, but here are a few | Your goal is to spot ships as soon as they come into range, decide whether they are potentially hostile, and then decide how to respond. There are no specific rules for doing this; you will need to develop a plan that is comfortable for you, but here are a few basic techniques. | ||
* '''Know your ships'''. Industrials, and even combat ships that are significantly less powerful than yours, can be ignored. [[File:Qs 11dscanprac.jpg|right|thumb|Show Info window for a potential hostile ship.]]You might want to set your Info Window to "Traits". That way if a ship you've never seen before shows up in the scanner, you can do a quick Show Info and immediately see its size and combat characteristics. | * '''Know your ships'''. Industrials, and even combat ships that are significantly less powerful than yours, can be ignored. [[File:Qs 11dscanprac.jpg|right|thumb|Show Info window for a potential hostile ship.]]You might want to set your Info Window to "Traits". That way if a ship you've never seen before shows up in the scanner, you can do a quick Show Info and immediately see its size and combat characteristics. | ||
* '''Spam to danger level'''. If you are in a wormhole, you probably want to be spamming the scan every few seconds or so ... 8-10 seconds is often recommended. You do this because ANY ship that shows up is likely to be dangerous, and many will have expert pilots who can locate you very quickly. In a wormhole you may only have seconds to respond to an intrusion, so spam the scan and get every advantage that you can. In a level 0.9 system you may only want to scan every minute or so. Some people don't scan at all in high sec ... but the danger is still there ... high sec gankers are often slow and inexperienced, so you can get away with LESS scanning, but it is tempting fate to do NONE. | * '''Spam to danger level'''. If you are in a wormhole, you probably want to be spamming the scan every few seconds or so ... 8-10 seconds is often recommended. You do this because ANY ship that shows up is likely to be dangerous, and many will have expert pilots who can locate you very quickly. In a wormhole you may only have seconds to respond to an intrusion, so spam the scan and get every advantage that you can. In a level 0.9 system you may only want to scan every minute or so. Some people don't scan at all in high sec ... but the danger is still there ... high sec gankers are often slow and inexperienced, so you can get away with LESS scanning, but it is tempting fate to do NONE. | ||