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Directional scanning: Difference between revisions

From EVE University Wiki
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* '''Spam to danger level'''. If you are in a wormhole, you probably want to be spamming the scan every few seconds or so ... 8-10 seconds is often recommended. You do this because ANY ship that shows up is likely to be dangerous, and many will have expert pilots who can locate you very quickly. In a wormhole you may only have seconds to respond to an intrusion, so spam the scan and get every advantage that you can. In a level 0.9 system you may only want to scan every minute or so. Some people don't scan at all in high sec ... but the danger is still there ... high sec gankers are often slow and inexperienced, so you can get away with LESS scanning, but it is tempting fate to do NONE.
* '''Spam to danger level'''. If you are in a wormhole, you probably want to be spamming the scan every few seconds or so ... 8-10 seconds is often recommended. You do this because ANY ship that shows up is likely to be dangerous, and many will have expert pilots who can locate you very quickly. In a wormhole you may only have seconds to respond to an intrusion, so spam the scan and get every advantage that you can. In a level 0.9 system you may only want to scan every minute or so. Some people don't scan at all in high sec ... but the danger is still there ... high sec gankers are often slow and inexperienced, so you can get away with LESS scanning, but it is tempting fate to do NONE.
* '''Align to exit'''. When you set up your operation, take the time to point your ship in the direction you want to warp should you need to run. This may not turn out to be helpful in terms of speed, but it gives you one less thing to think about if a hostile suddenly appears.
* '''Align to exit'''. When you set up your operation, take the time to point your ship in the direction you want to warp should you need to run. This may not turn out to be helpful in terms of speed, but it gives you one less thing to think about if a hostile suddenly appears.
*'''Move around'''. Particularly if you are mining, do an asteroid, then move to another belt and repeat. There are a variety of combat ships that your scanner simply cannot see, and there is no worse feeling that the sudden panic that you feel when a ship decloaks and tackles you. The longer you sit in one place, the more vulnerable you become.
*'''Move around'''. Particularly if you are mining, when you finish an asteroid, move to another belt and repeat. There are a variety of combat ships that your scanner simply cannot see, and there is no worse feeling that the sudden panic that you feel when a ship decloaks and tackles you. The longer you sit in one place, the more vulnerable you become.


How you respond to a potentially hostile contact depends on your ship's capabilities, your location, and your level of paranoia. If you are mining in an asteroid belt within a few AU of a station, for example, you may see a constant flow of combat ships passing through your scanner. It's the ship that persists on your scan for more than a few seconds that ought to concern you. A reasonable response might be to move to a more distant asteroid belt and watch to see if the same ship reappears. On the other hand, there are very few reasons to be passing through a wormhole, so any contact should be treated with deep suspicion.
How you respond to a potentially hostile contact depends on your ship's capabilities, your location, and your level of paranoia. If you are mining in an asteroid belt within a few AU of a station, for example, you may see a constant flow of combat ships passing through your scanner. It's the ship that persists on your scan for more than a few seconds that ought to concern you. A reasonable response might be to move to a more distant asteroid belt and watch to see if the same ship reappears. On the other hand, there are very few reasons to be passing through a wormhole, so any contact should be treated with deep suspicion.