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Directional scanning: Difference between revisions

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The angle slider sets the scan angle to preset values between 5 and 360 degrees. Together, the angle and range define a cone shaped scan area that originates at the nose of your ship. [[File:Qs Dscan5-60map.jpg|left|300px]]
The angle slider sets the scan angle to preset values between 5 and 360 degrees. Together, the angle and range define a cone shaped scan area that originates at the nose of your ship. [[File:Qs Dscan5-60map.jpg|left|300px]]


The scanner orients to your ship's '''camera view''' of the system. So, to point the scanner in a particular direction, click and drag ''in space'' (not in the scanner map). If you have the scanner map open, you can see the scanner move around as you drag your mouse. (''At 360°, of course, the "cone" is a sphere, and while it may move, you won't see anything happen.'')
The scanner orients to your ship's '''camera view''' of the system. So, to point the scanner in a particular direction, click and drag ''in space'' (not in the scanner map). If you have the scanner map open, you can see the scanner move around as you drag your mouse. [[File:Qs 04dscanprac.jpg|right|thumb|Use the radial menu inside the Map to aim the scanner.]](''At 360°, of course, the "cone" is a sphere, and while it may move, you won't see anything happen.'')


[[File:Qs 04dscanprac.jpg|right|thumb|Use the radial menu inside the Map to aim the scanner.]]The easiest way to aim the scanner is by '''left'''-clicking on an object '''in the Map''' and using the Radial Menu. When you select the "scanner" icon at the bottom of that menu, the scanner will move to point at the object.
The easiest way to aim the scanner is by '''left'''-clicking on an object '''in the Map''' and using the Radial Menu. When you select the "scanner" icon at the bottom of that menu, the scanner will move to point at the object.


====Moving the Scanner in the Map====
====Changing the Scanner/Camera Alignment Settings====
If you check the "align with camera" box in the menu that drops down from the [[#Map|"camera" icon on the Map window]], the d-scan cone on the map will lock to your ship. The difference is this:
If you check the "align with camera" box in the menu that drops down from the [[#Map|"camera" icon on the Map window]], the d-scan cone on the map will lock to your ship. The difference is this:
[[File:Qs dscanmapwarp.jpg|left|thumb|Use the right-click menu to align or warp your ship.]]
[[File:Qs dscanmapwarp.jpg|left|thumb|Use the right-click menu to align or warp your ship.]]
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Because camera manipulation is involved, you may find it helpful to enable Overview brackets to help you see things in space. With brackets enabled, you can align the camera by moving the target celestial's icon toward your ship's indicator. This was a useful technique prior to the introduction of the map, and some pilots may prefer it.
Because camera manipulation is involved, you may find it helpful to enable Overview brackets to help you see things in space. With brackets enabled, you can align the camera by moving the target celestial's icon toward your ship's indicator. This was a useful technique prior to the introduction of the map, and some pilots may prefer it.


Check the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]] to see how to enable brackets. You can press Alt+Z to turn all brackets on and off.  
Check the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]] to see how to enable brackets. You can press Alt+Z to turn all brackets on and off.


===D-Scan Filter And Scan Results===
===D-Scan Filter And Scan Results===