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User:Qwer Stoneghost/Old user page: Difference between revisions

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OK, so there is no perfect combat ship. What you really want to know is, "how do I best spend my ISK to get myself into a ship that I can fly effectively with my current, and soon to be expected, skills?"
OK, so there is no perfect combat ship. What you really want to know is, "how do I best spend my ISK to get myself into a ship that I can fly effectively with my current, and soon to be expected, skills?"


To answer that question, you first have to answer this one: "what, exactly, do you want to do with this ship?"
To answer that question, you first have to answer this one: "what, exactly, do you want to do with this ship?" There are few, If any, General purpose ships any's. In eve. The most common uses of ships are: damage, tackling, EWAR, mining, hauling, exploration, and scouting. Once you know which of these activities you intend to do, then you can pick a ship whose configuration and bonuses match up.
 
For solo PVP you probably want a combat ship. This will be one that has the most defense for a sizable offense. But even in this category, there are choices. For clothes in combat, You likely want short range powerful guns, And good armor. Which requires a ship that supports charter weapons and has low Power slots. For drone combat. For missile combat you need launchers, and you probably want shields to give you the speed you need to avoid the enemy while your missiles approach. And of course, the drone combat, it requires a somewhat different mix of capabilities period
 
For Fleet PVP you need to know your role. For tackling you are a speedy ship with plenty of mid-level Power slots for mounting your tackling gear. For electronic warfare you want a ship whose bonuses support the kind of EWAR you intend to do. For the damage role, a variety of combat ships may do, But on the other hand the fleet commander may specify a certain kind of ship to fit the fleet doctrine.


=== How do I fit my <''ship class''> for PVP ===
=== How do I fit my <''ship class''> for PVP ===