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OK, so there is no perfect combat ship. What you really want to know is, "how do I best spend my ISK to get myself into a ship that I can fly effectively with my current, and soon to be expected, skills?" | OK, so there is no perfect combat ship. What you really want to know is, "how do I best spend my ISK to get myself into a ship that I can fly effectively with my current, and soon to be expected, skills?" | ||
To answer that question, you first have to answer this one: "what, exactly, do you want to do with this ship?" There are few, If any, | To answer that question, you first have to answer this one: "what, exactly, do you want to do with this ship?" There are few, If any, general purpose ships in EVE. The most common uses of ships are: damage, tackling, EWAR, mining, hauling, exploration, and scouting. Once you know which of these activities you intend to do, then you can pick a ship whose configuration and bonuses match up. | ||
For solo PVP you probably want a combat ship. This will be one that has the most defense for a sizable offense. But even in this category, there are choices. For | For solo PVP you probably want a combat ship. This will be one that has the most defense for a sizable offense. But even in this category, there are choices. For close-in combat, you likely want short range powerful guns and good armor - which requires a ship that supports projectile weapons and has numerous low power slots. For missile combat you need launchers, and you probably want a number of mid power slots to mount shields in order to get the speed you need to avoid the enemy while your missiles approach. And of course, drone combat requires a somewhat different mix of capabilities. | ||
For Fleet PVP you need to know your role. For tackling you | For Fleet PVP you need to know your role. For tackling you want a speedy ship with plenty of mid-level power slots for mounting your tackling gear. For electronic warfare you want a ship whose bonuses support the kind of EWAR you intend to do. For scouting you will need to be cloaked. For the damage role, a variety of combat ships may do, but on the other hand the fleet commander may specify a certain kind of ship to fit the fleet doctrine. | ||
The bottom line is that there really '''is''' no answer to the question "what is the best ship for PVP". What you need to do is go read about the activity that you intend to pursue, and see what kinds of ships are suggested for that activity. | |||
=== How do I fit my <''ship class''> for PVP === | === How do I fit my <''ship class''> for PVP === | ||