Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Qwer Stoneghost/Old user page: Difference between revisions

From EVE University Wiki
Line 27: Line 27:
OK, so there is no perfect combat ship. What you really want to know is, "how do I best spend my ISK to get myself into a ship that I can fly effectively with my current, and soon to be expected, skills?"
OK, so there is no perfect combat ship. What you really want to know is, "how do I best spend my ISK to get myself into a ship that I can fly effectively with my current, and soon to be expected, skills?"


To answer that question, you first have to answer this one: "what, exactly, do you want to do with this ship?" There are few, If any, general purpose ships in EVE. The most common uses of ships are: damage, tackling, EWAR, mining, hauling, exploration, and scouting. Once you know which of these activities you intend to do, then you can pick a ship whose configuration and bonuses match up.
To answer that question, you first have to answer this one: "what, exactly, do you want to do with this ship?" There are few, if any, general purpose ships in EVE. The most common uses of ships are: damage, tackling, EWAR, mining, hauling, exploration, and scouting. Once you know which of these activities you intend to do, then you can pick a ship whose configuration and bonuses match up.


For solo PVP you probably want a combat ship. This will be one that has the most defense for a sizable offense. But even in this category, there are choices. For close-in combat, you likely want short range powerful guns and good armor - which requires a ship that supports projectile weapons and has numerous low power slots. For missile combat you need launchers, and you probably want a number of mid power slots to mount shields in order to get the speed you need to avoid the enemy while your missiles approach. And of course, drone combat requires a somewhat different mix of capabilities.
For solo PVP you probably want a combat ship. This will be one that has the most defense for a sizable offense. But even in this category, there are choices. For close-in combat, you likely want short range powerful guns and good armor - which requires a ship that supports projectile weapons and has numerous low power slots. For missile combat you need launchers, and you probably want a number of mid power slots to mount shields in order to get the speed you need to avoid the enemy while your missiles approach. And of course, drone combat requires a somewhat different mix of capabilities.