More actions
| Line 35: | Line 35: | ||
Note that launcher based damage bundles are often called "missiles", and that this term can refer to any of rockets, missiles, torpedos and bombs (even though [[bombs]] are not fired from launchers). | Note that launcher based damage bundles are often called "missiles", and that this term can refer to any of rockets, missiles, torpedos and bombs (even though [[bombs]] are not fired from launchers). | ||
== Missile Targeting and | == Missile Targeting, Range and Speed == | ||
A missile will leave the launcher and proceed at its best speed until it hits the limit of its range. If it encounters the target during that time, it will explode - otherwise it will vanish. See [[Missile Damage]] for a thorough explanation of how missile damage is generated during such an explosion. | A missile will leave the launcher and proceed at its best speed until it hits the limit of its range. If it encounters the target during that time, it will explode - otherwise it will vanish. See [[Missile Damage]] for a thorough explanation of how missile damage is generated during such an explosion. | ||
Each missile can travel a certain distance before it runs out of fuel. If the target is stationary, then this distance will be the missile's range. Normally, however, the target is moving. | |||
== Launcher Types == | == Launcher Types == | ||