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== Missile Targeting, Range and Speed == | == Missile Targeting, Range and Speed == | ||
A missile does not so much hit a ship as explode near it. When a missile crosses the [[signature radius]] of its target, it | A missile does not so much hit a ship as explode near it. When a missile crosses the [[signature radius]] of its target, it blows up. The speed at which this explosion grows and the maximum size of the explosion determine the amount of damage done to the target.[[File:Qsm_missile_sigrad.gif|frame|left|alt=animation of missile hit|Missile Explodes at Signature Radius]] | ||
EVE uses a mathematical equation to compute the precise amount of damage that the explosion does to the ship. | EVE uses a mathematical equation to compute the precise amount of damage that the explosion does to the ship. The details of what happens when a missile hits are explained in [[Missile Damage]]. | ||
When fired, a missile will leave the launcher and proceed at its best speed until it hits the limit of its range. If it encounters the target during that time, it will explode - otherwise it will vanish. Each missile can travel a certain distance before it runs out of fuel. This distance can be found by multiplying the speed of the missile by the number of seconds that it's fuel will last. | When fired, a missile will leave the launcher and proceed at its best speed until it hits the limit of its range. If it encounters the target during that time, it will explode - otherwise it will vanish. Each missile can travel a certain distance before it runs out of fuel. This distance can be found by multiplying the speed of the missile by the number of seconds that it's fuel will last. | ||