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User:Qwer Stoneghost/Old user page: Difference between revisions

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=== Summary ===
=== Summary ===
Missile weapons do more damage per hit than turreted weapons. However, launchers fire very slowly compared to most turrets,<ref>At around 40 seconds, 1400 mm artillery is slower than any launcher. This is a rarity, though. </ref> and missiles take much longer to reach their targets. While these can be modified by means of [[#Related Skills and Equipment|skills and equipment]], the relationship holds even with these improvements.
In general launcher weapons do more damage per hit than turreted weapons, but launchers fire slowly compared to turrets,<ref>At around 40 seconds, 1400 mm artillery is slower than any launcher. This is a rarity, though.</ref> and missiles take much longer to reach their targets. While damage, firing speed and travel time can be modified by means of [[#Related Skills and Equipment|skills and equipment]], the relationships hold even with these improvements.


This has tactical implications. With a low ranged, fast firing turret ship, the pilot wants to get in close and keep the target locked. With a long ranged, slowly firing missile ship, the pilot wants to stay beyond the target's range and go for a slow kill.
This has tactical implications. With a low ranged, fast firing turret ship, the pilot wants to get in close and keep the target locked. With a long ranged, slowly firing missile ship, the pilot wants to stay beyond the target's range and go for a slow kill.