Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Planetary Interaction: Difference between revisions

From EVE University Wiki
Cervator (talk | contribs)
m Typo
Shiu Juan (talk | contribs)
Line 63: Line 63:


After you've familiarized yourself a bit with planets and resources, you'll probably want to extract one from the other. Finding a planet that is simply abundant in a resource you want is only the first step. Now you need to find out where on the planet you'll want to place your stuff. To get started, get yourself into Planet Mode and make sure you're on the "Scan" tab. You should see the five available resources, a "NO FILTER" bar, and a colorful "heat" bar.
After you've familiarized yourself a bit with planets and resources, you'll probably want to extract one from the other. Finding a planet that is simply abundant in a resource you want is only the first step. Now you need to find out where on the planet you'll want to place your stuff. To get started, get yourself into Planet Mode and make sure you're on the "Scan" tab. You should see the five available resources, a "NO FILTER" bar, and a colorful "heat" bar.
[[File:PI-UnalteredHeatMap.jpg]]


Click any one resource and you'll get a heat map showing where on the planet that resource is abundant. The colored bar will allow you to modify the contrast of the heat map - as very rich or very poor resources may completely white out or appear invisible if your contrast is off. There are two triangles on the contrast bar. The left one will set the minimum resource abundance you want on the map (if you move it right poorer areas will disappear), and the right one will determine how rich a resource have to be to show as white (if you move it left poorer resources will show more distinctly). Ideally you'll want a balance where you can clearly see where the richer parts of the planet are.
Click any one resource and you'll get a heat map showing where on the planet that resource is abundant. The colored bar will allow you to modify the contrast of the heat map - as very rich or very poor resources may completely white out or appear invisible if your contrast is off. There are two triangles on the contrast bar. The left one will set the minimum resource abundance you want on the map (if you move it right poorer areas will disappear), and the right one will determine how rich a resource have to be to show as white (if you move it left poorer resources will show more distinctly). Ideally you'll want a balance where you can clearly see where the richer parts of the planet are.


(insert screenie(s) here)
[[File:PI-AlteredHeatMap.jpg]]
 


You can leave a resource highlighted as you shift to the "Build" tab so you can more easily place an extractor on a rich spot. To remove the heat overlay click the "NO FILTER" bar.
You can leave a resource highlighted as you shift to the "Build" tab so you can more easily place an extractor on a rich spot. To remove the heat overlay click the "NO FILTER" bar.


[[File:PI-PlacingExtractorOnHotspot.jpg]]


=== Deposit Surveying ===
=== Deposit Surveying ===