More actions
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* [https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Turrets_&_Bays:Weapon_Upgrades:Ballistic_Control_Systems Ballistic Control Systems] - these are passive, low slot modules which increase missile damage and rate of fire. Stacking penalties apply. | * [https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Turrets_&_Bays:Weapon_Upgrades:Ballistic_Control_Systems Ballistic Control Systems] - these are passive, low slot modules which increase missile damage and rate of fire. Stacking penalties apply. | ||
* Missile Guidance Enhancers <''<small>not in Evelopedia</small>''> – these are active, mid slot modules that give bonuses to missile velocity, missile flight time, and explosion velocity | * Missile Guidance Enhancers <''<small>not in Evelopedia</small>''> – these are active, mid slot modules that give bonuses to missile velocity, missile flight time, and explosion velocity; while penalizing the explosion radius. Stacking penalties apply. | ||
* Missile Guidance Computers <''<small>not in Evelopedia</small>''> – these are active, scriptable, mid slot modules that give bonuses to missile velocity, missile flight time, and explosion velocity | * Missile Guidance Computers <''<small>not in Evelopedia</small>''> – these are active, scriptable, mid slot modules that give bonuses to missile velocity, missile flight time, and explosion velocity; while penalizing the explosion radius. Stacking penalties apply. (Using ‘Missile Precision Script’ or ‘Missile Range Script’ you can double the bonus to either missile range and velocity OR explosion velocity and radius; while reducing the other by half.) | ||
==== Rigs ==== | ==== Rigs ==== | ||