More actions
| Line 432: | Line 432: | ||
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx | ||
== Fitting | == Thinking About Fitting == | ||
The fits shown below can be accomplished with various levels of the given equipment. A light missile launcher, for example, may be Light Missile Launcher I, Arbalest Compact Light Missile Launcher, Light Missile Launcher II, or a number of others. The essence of fitting a ship is picking and choosing among the various possibilities, looking for a balance that maximizes offense and/or defense without overloading the powergrid or cpu. | The fits shown below can be accomplished with various levels of the given equipment. A light missile launcher, for example, may be Light Missile Launcher I, Arbalest Compact Light Missile Launcher, Light Missile Launcher II, or a number of others. The essence of fitting a ship is picking and choosing among the various possibilities, looking for a balance that maximizes offense and/or defense without overloading the powergrid or cpu. | ||
| Line 445: | Line 445: | ||
Navigation Skills | Navigation Skills | ||
You should regard the fits shown here as templates. They do not tell you exactly which items to put in your ship. Instead, they give you a set of items that other pilots have found useful, which you will have to juggle to fit your skills, strategy and experience. | == Fitting Examples== | ||
You should regard the fits shown here as templates. They do not intend to tell you exactly which items to put in your ship. Instead, they give you a set of items that other pilots have found useful, which you will probably have to juggle to fit your skills, strategy and experience. | |||
=== Frigate Class === | === Frigate Class === | ||
| Line 535: | Line 534: | ||
=== Destroyer Class === | === Destroyer Class === | ||
{| class="wikitable" style="text-align:left; font-size:80%; margin: 1em auto 1em auto;border: 2px solid darkgreen;" | {| class="wikitable" style="text-align:left; font-size:80%; margin: 1em auto 1em auto;border: 2px solid darkgreen;" | ||
|+ '''Minmatar [[ | |+ '''Minmatar [[Talwar]] Fleet Bombardment''' | ||
|+ ''<small>Adjust items as needed to accomplish an acceptable fit</small>'' | |+ ''<small>Adjust items as needed to accomplish an acceptable fit</small>'' | ||
! scope="col" width="15px" style="background-color:#222222;" | # | ! scope="col" width="15px" style="background-color:#222222;" | # | ||
| Line 543: | Line 541: | ||
! scope="col" width="350px" style="background-color:#222222;" | Notes | ! scope="col" width="350px" style="background-color:#222222;" | Notes | ||
|- | |- | ||
| | | 7|| Light Missile Launcher || T1 are fine here, look for a type that will improve firing rate | ||
|- | |- | ||
| 1|| | | 1|| 1MN Microwarpdrive || Ship bonus reduces the signature radius penalty for microwarp | ||
|- | |- | ||
| 1|| Medium Shield Booster || | | 1|| Medium Shield Booster || | ||
|- | |- | ||
| 1|| | | 1|| Prototype Sensor Booster || Use the Targeting Range Script | ||
|- | |- | ||
| 1|| | | 1|| Low Frequency Sensor Suppressor || | ||
|- | |- | ||
| 1|| Damage Control || | | 1|| Damage Control || | ||
|- | |- | ||
| 1|| Nanofiber Internal Structure || | | 1|| Nanofiber Internal Structure || +velocity, +maneuverability, -hull strength | ||
|- | |- | ||
| 1|| Ballistic Control System || | | 1|| Ballistic Control System || +rate of fire, +damage | ||
|- | |- | ||
| | | || Missiles || Use Nova (explosive) damage type missiles as the ship is bonused for them | ||
|- | |- | ||
| 1|| Rig: Small | | 1|| Rig: Small Hydraulic Bay Thrusters I || + | ||
|- | |- | ||
| 1|| Rig: Small | | 1|| Rig: Small Auxiliary Thrusters || + | ||
|- | |- | ||
| 1|| Rig: Small | | 1|| Rig: Small Low Friction Nozzle Joints || + | ||
|} | |} | ||
Minmatar | Minmatar Destroyer bonuses (per skill level): | ||
5% bonus to explosive Light Missile and Rocket damage | |||
15% reduction in Microwarpdrive signature radius penalty | |||
Role Bonus: | |||
50% bonus to Light Missile and Rocket max velocity | |||
This | This is a fleet build that is designed to deliver heavy damage from range while other ships tackle the targets. Note that this is an inexpensive T1 fit that requires relatively low level skills. This is consistent with fleet combat in a ship that has little defense. | ||
Note that the rigs all focus on speed and maneuverability. This ship needs to be fast and nimble as it cannot take many direct hits. | |||
Focus on: | Focus on: | ||
* | * Light Missile skills to improve damage and range | ||
* | * Navigation skills to improve speed and maneuverability | ||
=== Cruiser Class === | === Cruiser Class === | ||