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Deimos: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
m Updated for Hyperion
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| shipDNA=12023:10190;2:1999;2:1541;1:5839;1:5975;1:3244;1:8529;2:3082;5:23025;1:31546;1:31724;1:2488;5:23707;5::
| shipDNA=12023:10190;2:1999;2:1541;1:5839;1:5975;1:3244;1:8529;2:3082;5:23025;1:31546;1:31724;1:2488;5:23707;5::
}}
}}
{{ShipFitting|
{{ShipFitting|
ship=Deimos|
ship=Deimos|
Line 213: Line 212:
skills=|
skills=|
notes=A brawling PvP fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 50.0 K EHP, flies at 1686 m/s (2385 m/s with MWD overheated) and align in 8.6 s (6.3 s with MWD off). The capacitor last for 19 min and for PvP purpose this ship is essentially cap stable.</li><li>Damage varies between 738 dps at 1.9 + 7.5 km with Caldari Navy Antimatter to 448 dps at 5.3 + 7.5 km with Caldari Navy Tungsten.</li><li>The fourth mid slot can be switched to other modules to taste such as a second web to slow down frigs that get under your guns slow down faster cruisers/BCs that will try to get out of your blaster range.}}
notes=A brawling PvP fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 50.0 K EHP, flies at 1686 m/s (2385 m/s with MWD overheated) and align in 8.6 s (6.3 s with MWD off). The capacitor last for 19 min and for PvP purpose this ship is essentially cap stable.</li><li>Damage varies between 738 dps at 1.9 + 7.5 km with Caldari Navy Antimatter to 448 dps at 5.3 + 7.5 km with Caldari Navy Tungsten.</li><li>The fourth mid slot can be switched to other modules to taste such as a second web to slow down frigs that get under your guns slow down faster cruisers/BCs that will try to get out of your blaster range.}}
{{ShipFitting
| ship=Deimos
| shipTypeID=12023
| fitName=solo active
| fitID=solo-active
| low1name=Energized Adaptive Nano Membrane II
| low1typeID=11269
| low2name=Medium Armor Repairer II
| low2typeID=3530
| low3name=Damage Control II
| low3typeID=2048
| low4name=Magnetic Field Stabilizer II
| low4typeID=10190
| low5name=Medium Armor Repairer II
| low5typeID=3530
| low6name=Energized Explosive Membrane II
| low6typeID=11229
| mid1name=50MN Cold-Gas Enduring Microwarpdrive
| mid1typeID=5975
| mid2name=Medium Capacitor Booster II, Navy Cap Booster 800
| mid2typeID=2024
| charge1name=Navy Cap Booster 800 x1
| charge1typeID=32014
| mid3name=Faint Epsilon Warp Scrambler I
| mid3typeID=5443
| mid4name=Fleeting Propulsion Inhibitor I
| mid4typeID=4027
| high1name=Heavy Ion Blaster II, Federation Navy Antimatter Charge M
| high1typeID=3138
| charge2name=Federation Navy Antimatter Charge M x1
| charge2typeID=22977
| high2name=Heavy Ion Blaster II, Federation Navy Antimatter Charge M
| high2typeID=3138
| high3name=Heavy Ion Blaster II, Federation Navy Antimatter Charge M
| high3typeID=3138
| high4name=Heavy Ion Blaster II, Void M
| high4typeID=3138
| charge3name=Void M x1
| charge3typeID=12789
| high5name=Heavy Ion Blaster II, Null M
| high5typeID=3138
| charge4name=Null M x1
| charge4typeID=12785
| rig1name=Medium Auxiliary Nano Pump II
| rig1typeID=31053
| rig2name=Medium Auxiliary Nano Pump II
| rig2typeID=31053
| drone1name=Warrior II x5
| drone1typeID=2488
| drone2name=Hornet EC-300 x5
| drone2typeID=23707
| charge5name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Bring exile boosters with you, as well and null and void ammo. Fill the rest of your cargo with cap boosters.</li><li></li><li>Avoid neuters, if possible. As with any active tank fits, they are your worst enemy.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=PARALLAX 1.0
| showTOC=Y
| shipDNA=12023:11269;1:3530;2:2048;1:10190;1:11229;1:5975;1:2024;1:32014;1:5443;1:4027;1:3138;5:22977;1:12789;1:12785;1:31053;2:2488;5:23707;5::
| fleetup=
}}


==Tactics==
==Tactics==