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Orbital strikes: Difference between revisions

From EVE University Wiki
Created page with "{{Work in Progress}} Category:Guides Category:PvP Category:DUST Category:DUST University {|class="wikitable sortable floatright" |+ Sortable list of DUST 514 s..."
 
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* '''Planetary Conquests:''' PC battles take place in a specific district that a corporation either holds and defends or one that [[Dust 514: Corporate Roles|Terrestrial Logistics Officers]] choose to attack in an attempt to conquer from other corporations. These districts are all located in the Molden Heath region of Minmatar space. A live list of district ownership is available on [http://evemaps.dotlan.net/districts/Molden_Heath DOTLAN]. This means that anyone, especially pilots actively involved with PC battles, can know the exact time and place of the battle at least 24 hours in advance
* '''Planetary Conquests:''' PC battles take place in a specific district that a corporation either holds and defends or one that [[Dust 514: Corporate Roles|Terrestrial Logistics Officers]] choose to attack in an attempt to conquer from other corporations. These districts are all located in the Molden Heath region of Minmatar space. A live list of district ownership is available on [http://evemaps.dotlan.net/districts/Molden_Heath DOTLAN]. This means that anyone, especially pilots actively involved with PC battles, can know the exact time and place of the battle at least 24 hours in advance


==Communication==
===Communication===
EVE capsuleers must communicate with their DUST allies (e.g. [[Dust 514: Corporate Roles|Terrestrial Combat Officers]], Squad Leaders, etc.) to coordinate activities and share intel. Pilots and mercenaries can join the same in game channels and use [https://wiki.eveonline.com/en/wiki/EVE_voice EVE Voice] for communication. Counter support resistance and/or third party interference should always be expected.
EVE capsuleers must communicate with their DUST allies (e.g. [[Dust 514: Corporate Roles|Terrestrial Combat Officers]], Squad Leaders, etc.) to coordinate activities and share intel. Pilots and mercenaries can join the same in game channels and use [https://wiki.eveonline.com/en/wiki/EVE_voice EVE Voice] for communication. Counter support resistance and/or third party interference should always be expected.


==Ships and Fitting==
===Ships and Fitting===
Most EVE ships can perform orbital strikes if properly fitted. However, gunnery [[Destroyer|destroyers]] are the most optimal ships for this role for many reasons:
Most EVE ships can perform orbital strikes if properly fitted. However, gunnery [[Destroyer|destroyers]] are the most optimal ships for this role for many reasons:
* Orbital Strikes require specific types of ammo that should be used with small sized guns '''''(Tactical Laser S, Tactical Hybrid S, Tactical EMP S)'''''
* Orbital Strikes require specific types of ammo that should be used with small sized guns '''''(Tactical Laser S, Tactical Hybrid S, Tactical EMP S)'''''
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The Coercer, in particular, is preferred because lasers deal more damage in orbital strikes. Additionally, laser ammo can be switched almost instantly should the need arise and pilots can have a quicker reaction time to deal with hostile ships warping to grid. Thus a PvP fit Coercer is optimal, see the  example fit below.


{{ShipFitting
| ship=Coercer
| shipTypeID=16236
| fitName=Orbital Support
| fitID=Orbital-Support
| low1name=400mm Steel Plates II
| low1typeID=20349
| low2name=Damage Control II
| low2typeID=2048
| low3name=Small Ancillary Armor Repairer, Nanite Repair Paste
| low3typeID=33076
| charge1name=Nanite Repair Paste x26
| charge1typeID=28668
| mid1name=1MN Y-S8 Compact Afterburner
| mid1typeID=6001
| mid2name=Fleeting Propulsion Inhibitor I
| mid2typeID=4027
| high1name=Gatling Pulse Laser II, Orbital Laser S
| high1typeID=3017
| charge2name=Orbital Laser S x1
| charge2typeID=32799
| high2name=Gatling Pulse Laser II, Orbital Laser S
| high2typeID=3017
| high3name=Gatling Pulse Laser II, Orbital Laser S
| high3typeID=3017
| high4name=Gatling Pulse Laser II, Orbital Laser S
| high4typeID=3017
| high5name=Gatling Pulse Laser II, Orbital Laser S
| high5typeID=3017
| high6name=Gatling Pulse Laser II, Orbital Laser S
| high6typeID=3017
| high7name=Gatling Pulse Laser II, Orbital Laser S
| high7typeID=3017
| high8name=Gatling Pulse Laser II, Orbital Laser S
| high8typeID=3017
| rig1name=Small Energy Collision Accelerator I
| rig1typeID=31454
| rig2name=Small Energy Locus Coordinator I
| rig2typeID=31478
| rig3name=Small Energy Locus Coordinator I
| rig3typeID=31478
| charge3name=Scorch S x8
| charge3typeID=12563
| charge4name=Conflagration S x8
| charge4typeID=12565
| charge5name=open
| skills=
| showSKILLS=N
| notes=Orbital ammo can also be fitted on T1 guns
| showNOTES=Y
| difficulty=1
| warsop=A
| warsopReason=
| version=PARALLAX 1.0
| showTOC=Y
| shipDNA=16236:20349;1:2048;1:33076;1:28668;26:6001;1:4027;1:3017;8:32799;1:31454;1:31478;2:12563;8:12565;8::
| fleetup=
}}