Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Cassiel Seraphim/Sandbox4: Difference between revisions

From EVE University Wiki
mNo edit summary
Line 4: Line 4:
{|
{|
| valign="top" | __TOC__
| valign="top" | __TOC__
| valign="top" |   [[image:skill_trading.jpg|415px|link=]]
| valign="top" |   
|}
|}
= Skill trading =
= Skill trading =
[[image:skill_trading.jpg|thumb|300px|Transneural technology is now available to everyone.]]
Through the use of a '''Skill Extractor''' a player can extract a portion of their skills and put it into a '''Skill Injector''' which they can then use, give away or trade on the regular market. This new feature opened up new doors for people to adjust their characters:
Through the use of a '''Skill Extractor''' a player can extract a portion of their skills and put it into a '''Skill Injector''' which they can then use, give away or trade on the regular market. This new feature opened up new doors for people to adjust their characters:


Line 13: Line 14:
* You can now '''farm skillpoints''' and sell them on the market, much like people '''farm characters''' to sell on the [[Character Bazaar]].
* You can now '''farm skillpoints''' and sell them on the market, much like people '''farm characters''' to sell on the [[Character Bazaar]].


This was introduced to the game in February 2016, following an initial [http://community.eveonline.com/news/dev-blogs/exploring-the-character-bazaar-skill-trading/ Exploring The Character Bazaar & Skill Trading] devblog back in October 2015 and later the [http://community.eveonline.com/news/dev-blogs/skill-trading-in-new-eden/ Skill trading in New Eden] devblog released on January 18th.
This was introduced to the game in February 2016, see the following devblogs and patch notes for more information:
 
* [http://community.eveonline.com/news/dev-blogs/exploring-the-character-bazaar-skill-trading/ Exploring The Character Bazaar & Skill Trading] (devblog back in October 2015)
* [http://community.eveonline.com/news/dev-blogs/skill-trading-in-new-eden/ Skill trading in New Eden] (devblog released in January 2016)
* [http://community.eveonline.com/news/patch-notes/patch-notes-for-february-2016-release Patch Notes for February 2016 Release]
{{clear}}
== Lore ==
== Lore ==
{|  
{|  
Line 28: Line 32:
In a development that may be related, the Scope has learned that representatives of Genolution, Impro and X-Sense were called to a meeting with the CONCORD Inner Circle this past week. There has been no official confirmation of this meeting by CONCORD despite repeated requests for comment.}}
In a development that may be related, the Scope has learned that representatives of Genolution, Impro and X-Sense were called to a meeting with the CONCORD Inner Circle this past week. There has been no official confirmation of this meeting by CONCORD despite repeated requests for comment.}}
= Skill Extractors =
= Skill Extractors =
[[image:skill_extractor_window.jpg|thumb|300px|The skill extractor window shows what skills you cannot extract.]]
It's a consumable item that removes skillpoints from your own character in order to create a new item called a '''Skill Injector''' and transfer the skillpoints into that item (the extractor itself is used up in the process). This allows you to sell or give away a portion of your skillpoints or simply redistribute skillpoints from one skill to another. There are [[#Diminishing returns|diminishing returns]] as you get more and more skillpoints in total however, so keep that in mind.
It's a consumable item that removes skillpoints from your own character in order to create a new item called a '''Skill Injector''' and transfer the skillpoints into that item (the extractor itself is used up in the process). This allows you to sell or give away a portion of your skillpoints or simply redistribute skillpoints from one skill to another. There are [[#Diminishing returns|diminishing returns]] as you get more and more skillpoints in total however, so keep that in mind.


Line 96: Line 101:


== PLEX and multiple character training ==
== PLEX and multiple character training ==
Using a '''30 Day Pilot's License Extension''' (PLEX) allows you to train another character on your account for 30 days (normally you can only train on one character at a time) or even use as gametime for another account to run and train on a separate account. Both of these options are limited to training other characters and cannot give your main character more skillpoints and it still requires time to train the skills at the usual pace. So obviously will not be an option if you're looking to improve your main characters, but if you're looking to improve one of your secondary characters and cost is more of a factor than time ... then this might be a good alternative.
Using a '''30 Day Pilot's License Extension''' (PLEX) allows you to train another character on your account for 30 days (normally you can only train on one character at a time) or even use as gametime for another account to run and train on a separate account. Both of these options are limited to training other characters and cannot give your main character more skillpoints and it still requires time to train the skills at the usual pace.
 
Obviously this will not be an option if you're looking to improve your main characters, or any character you're already training with. But if you're looking to improve one of your secondary characters and cost is more of a factor than time, then this might be a good alternative.


To compare the cost of '''Skill Injectors''' vs '''PLEX''' you could for example calculate how many injectors worth of skillpoints your 30 day train will equate to:
To compare the cost of '''Skill Injectors''' vs '''PLEX''' you could for example calculate how many injectors worth of skillpoints your 30 day train will equate to:
Line 126: Line 133:
|}
|}
<small><references/></small>
<small><references/></small>
== Purchasing a character from the Character Bazaar ==
If you don't need the skills on an existing character and you have room for another character on your account (each account can hold three characters), you have the option of buying a new character from the [[Character Bazaar]].
The comparable value of a character bought from the bazaar and the value of injectors to get the skills can't really be compared on total skillpoints of the character, as it might have skills trained that you don't need or benefit from. But if you consider the total amount of skillpoints of the skills you need, then compare the price of the character to the price of buying enough injectors to achieve the same result, you'll be able to gauge which is the cheapest.
You could also combine the Bazaar and injectors, by getting an undervalued character and ''"top it off"'' with injectors to make it more useful to yourself, or more desirable on the Bazaar if you intend to resell it.