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Maulus Navy Issue: Difference between revisions

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==Skills==
==Skills==
{{cleanup|additional combat capabilities were added to this frigate}}
As with the Tristan, you should focus on training drone skills to be effective with the Maulus Navy Issue. Train {{sk|Drones|V}} in order to field 5 drones and train {{sk|Light Drone Operation|V}} so that you can field the Tech II light drones. Add {{sk|Drone Interfacing|IV}} to increase the damage of your drones, {{sk|Drone Avionics|V}} to increase your drone control range, and {{sk|Drone Durability|IV}} to further increase drone hitpoints. A ''Racial'' Drone Specialisation such as {{sk|Gallente Drone Specialization|III}} is highly recommended - III is a very short train. Consider Gallente first as their heavy damage can end fights quickly, but also Minmatar as Warrior II drones are best against very fast targets, but have lighter damage.
[[Skills:Navigation#Acceleration_Control|Acceleration Control]] II<br>
 
[[Skills:Navigation#Afterburner|Afterburner]] III<br>
You want to further increase the damage of your drones using weapon upgrades in the low-slots, if possible. The Tech 1 Drone Damage Amplifier I (T1 DDA) module requires {{sk|Weapon Upgrades|I}} and {{sk|Drones|I}}, and both to IV for the Tech 2 DDA. You can change the order in which you train these skills, however T2 Drones and Drone Damage Amplifiers ({{sk|Weapon Upgrades|IV}}) are significantly better than their T1 counterparts, and both carry no fitting overhead.
[[Skills:Engineering#Capacitor_Emission_Systems|Capacitor Emission Systems]] I<br>
 
[[Skills:Engineering#Capacitor Management|Capacitor Management]] III<br>
Secondly, should you be kite fitting as recommended, you will want navigation bonuses. These include the basic {{sk|Navigation|IV}} which provides a flat boost to speed on grid, a propulsion module (ie {{sk|High Speed Maneuvering|III}} for MWD), and {{sk|Acceleration Control|III}} to improve the module, and {{sk|Evasive Maneuvering|III}} to be able to turn away from the opponent. Other valuable skills are {{sk|Propulsion Jamming|II}} to be able to use the longer range of the Warp Scrambler II, and either {{sk|Shield Upgrades|IV}} for a Tech II shield tank, or {{sk|Hull Upgrades|V}} for a Tech II armor tank, both of which are (as with drones) significantly better than the Tech I versions.
[[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operation]] III<br>
 
[[Skills:Drones#Combat_Drone_Operation|Combat Drone Operation]] III<br>
Skills used typically on the [[Maulus]] (such as [[Skills:Electronic_Systems#Frequency_Modulation|Frequency Modulation]] ) are not as necessary on the Maulus Navy Issue as the ship has no bonuses to electronic warfare.  However, if you have been flying the [[Maulus]] previously and have {{sk|Electronic Warfare|IV}}, consider training {{sk|Advanced Drone Avionics|I}} to field a flight of Caldari Hornet EC-300 electronic warfare drones (this presumes you have already trained in to {{sk|Drones|V}} as well).
[[Skills:Engineering#CPU_Management|CPU Management]] IV<br>
 
[[Skills:Gunnery#Controlled_Bursts|Controlled Bursts]] III<br>
[[Skills:Drones#Drones|Drones]] V<br>
[[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades]] I<br>
[[Skills:Electronic_Systems#Electronic_Warfare|Electronic Warfare]] III<br>
[[Skills:Navigation#Evasive_Maneuvering|Evasive Maneuvering]] II<br>
[[Skills:Electronic_Systems#Frequency_Modulation|Frequency Modulation]] III<br>
[[Skills:Navigation#Fuel_Conservation|Fuel Conservation]] III<br>
[[Skills:Spaceship_Command#Gallente_Frigate|Gallente Frigate]] IV<br>
[[Skills:Gunnery#Gunnery|Gunnery]] III<br>
[[Skills:Armor#Hull_Upgrades|Hull Upgrades]] III<br>
[[Skills:Electronic_Systems#Long_Distance_Jamming|Long Distance Jamming]] III<br>
[[Skills:Targeting#Long_Range_Targeting|Long Range Targeting]] III<br>
[[Skills:Armor#Mechanics|Mechanics]] III<br>
[[Skills:Gunnery#Motion_Prediction|Motion Prediction]] III<br>
[[Skills:Navigation#Navigation|Navigation]] III<br>
[[Skills:Gunnery#Rapid_Firing|Rapid Firing]] III<br>
[[Skills:Drones#Scout_Drone_Operation|Scout Drone Operation]] III<br>
[[Skills:Electronic_Systems#Sensor_Linking|Sensor Linking]] III<br>
[[Skills:Gunnery#Sharpshooter|Sharpshooter]] III<br>
[[Skills:Targeting#Signature_Analysis|Signature Analysis]] III<br>
[[Skills:Gunnery#Small_Hybrid_Turret|Small Hybrid Turret]] III<br>
[[Skills:Targeting#Target_Management|Target Management]] III<br>
[[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation]] III<br>


==Fitting==
==Fitting==