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User:Talman drak: Difference between revisions

424 editsJoined 8 May 2014
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{{CMBSite | Serpentis Hideout
{{CMBSite | Serpentis Hideout
| Variation                          = A
| OverviewSectionY/N                =  
| OverviewSectionY/N                = Y
     | OverviewSectionText            =  
     | OverviewSectionText            = Look this is the overview text!
     | OverviewRecShips              =  
     | OverviewRecShips              = Good ones
     | OverviewEstPayout              =  
     | OverviewEstPayout              = 1.234M
     | Diff&ShipRecSectionY/N        =  
     | Diff&ShipRecSectionY/N        = Y
         | Diff&ShipRecSectionText    =  
         | Diff&ShipRecSectionText    = This is the D&SR text.
     | TotalExpEnemiesSectionY/N      =  
     | TotalExpEnemiesSectionY/N      = Y
         | TotalExpEnemiesSectionText =  
         | TotalExpEnemiesSectionText = TEE text goes here.
         | TotalExpFrigates          =
         | TotalExpFrigates          = 1-5
11-13 Normal <br>
        | TotalExpDestroyers        = 2-6
2 Elite <br>
         | TotalExpCruisers          = 3-7
0-1 Faction
        | TotalExpBattlecruisers    = 4-8
         | TotalExpCruisers          =  
        | TotalExpBattleships        = 5-9
        | TotalExpCapitals          = 6-10
        | TotalExpSentries          = 7-11
| WalkthroughSectionY/N              = Y
| WalkthroughSectionY/N              = Y
     | WarpToSitePopupText            = Warp to site popup text is hidden in here.
     | WarpToSitePopupText            =  
     | WalkthroughSectionText        = Walkthrough Section Text Goes here.
     | WalkthroughSectionText        =  
     | Room1                          = Entrance Pocket
     | Room1                          =  
         | Room1WarpToPopupText      = Warp to room popup text is hidden in here.
         | Room1WarpToPopupText      =  
         | Room1Text                  = Room text here
         | Room1Text                  =  
         | Room1Image                = Serpentis Narcotic Warehouse pocket1.png
         | Room1Image                =  
         | Room1ImageCaption          = This is a test.
         | Room1ImageCaption          =  
         | Room1Group1                = Initial Defenders
         | Room1Structures            =  
        | Room1Group1Text            = There are guys there when you get there!
    | Room2                          = Main Room 1
         | Room1Group1Table          =  
         | Room2WarpToPopupText      =  
    {{NPCTable
        | Room2Text                  = This room contains just a couple frigates when you warp in, killing them will spawn additional waves of frigates.
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
         | Room2Image                =  
    }}
         | Room2ImageCaption          =  
| Room1Group2                = First Spawn
         | Room2Structures           =  
         | Room1Group2Text            = These guys show up later
         | Room2Group1                = Initial Defenders
         | Room1Group2Table          =
            | Room2Group1Text        =  
    {{NPCTable
            | Room2Group1InLocal    =  
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
            | Room2Group1Table      =  
    }}
{{NPCTable
        | Room1Group3                = Second Spawn
|{{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}}
         | Room1Group3Text           = Yet more guys show up!
         | Room1Group3Table          =  
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
        | Room1Group4                = Third Spawn
        | Room1Group4Text            = EVEN MORE DUDES!!!
        | Room1Group4Table          =  
    {{NPCTable  
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
}}
}}
 
        | Room2Group2                = Spawn Wave 1 & 2
{{CMBSite | Serpentis Hideout
            | Room2Group2Text       =  
| Variation                          = B
            | Room2Group2InLocal     =  
| OverviewSectionY/N                = Y
            | Room2Group2Table       =  
    | OverviewSectionText            = Look this is the overview text!
{{NPCTable
    | OverviewRecShips              = Good ones
| {{NPCTableWave|Spawn Wave 1}}
    | OverviewEstPayout              = 1.234M
| {{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}}
    | Diff&ShipRecSectionY/N        = Y
| {{NPCTableWave|Spawn Wave 2}}
        | Diff&ShipRecSectionText    = This is the D&SR text.
| {{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}}
    | TotalExpEnemiesSectionY/N      = Y
        | TotalExpEnemiesSectionText = TEE text goes here.
        | TotalExpFrigates          = 1-5
        | TotalExpDestroyers        = 2-6
        | TotalExpCruisers          = 3-7
        | TotalExpBattlecruisers    = 4-8
        | TotalExpBattleships       = 5-9
        | TotalExpCapitals          = 6-10
        | TotalExpSentries          = 7-11
| WalkthroughSectionY/N              = Y
    | WarpToSitePopupText            = Warp to site popup text is hidden in here.
     | WalkthroughSectionText        = Walkthrough Section Text Goes here.
    | Room1                          = Entrance Pocket
        | Room1WarpToPopupText       = Warp to room popup text is hidden in here.
        | Room1Text                  = Room text here
        | Room1Image                = Serpentis Narcotic Warehouse pocket1.png
        | Room1ImageCaption          = This is a test.
        | Room1Group1                = Initial Defenders
        | Room1Group1Text            = There are guys there when you get there!
        | Room1Group1Table          =
    {{NPCTable  
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}  
    }}
| Room1Group2                = First Spawn
        | Room1Group2Text            = These guys show up later
        | Room1Group2Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}  
    }}
        | Room1Group3                = Second Spawn
        | Room1Group3Text            = Yet more guys show up!
        | Room1Group3Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}  
    }}
        | Room1Group4                = Third Spawn
        | Room1Group4Text            = EVEN MORE DUDES!!!
        | Room1Group4Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
}}
 
 
<code><nowiki>
{{CMBSite | Serpentis Hideout
| Variation                          = A
| OverviewSectionY/N                = Y
    | OverviewSectionText            = Look this is the overview text!
    | OverviewRecShips              = Good ones
    | OverviewEstPayout              = 1.234M
    | Diff&ShipRecSectionY/N        = Y
        | Diff&ShipRecSectionText    = This is the D&SR text.
    | TotalExpEnemiesSectionY/N      = Y
        | TotalExpEnemiesSectionText = TEE text goes here.
        | TotalExpFrigates          = 1-5
        | TotalExpDestroyers        = 2-6
        | TotalExpCruisers          = 3-7
        | TotalExpBattlecruisers    = 4-8
        | TotalExpBattleships        = 5-9
        | TotalExpCapitals          = 6-10
        | TotalExpSentries          = 7-11
| WalkthroughSectionY/N              = Y
    | WarpToSitePopupText            = Warp to site popup text is hidden in here.
    | WalkthroughSectionText        = Walkthrough Section Text Goes here.
    | Room1                          = Entrance Pocket
        | Room1WarpToPopupText      = Warp to room popup text is hidden in here.
        | Room1Text                  = Room text here
        | Room1Image                = Serpentis Narcotic Warehouse pocket1.png
        | Room1ImageCaption          = This is a test.
        | Room1Group1                = Initial Defenders
        | Room1Group1Text            = There are guys there when you get there!
        | Room1Group1Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
| Room1Group2                = First Spawn
        | Room1Group2Text            = These guys show up later
        | Room1Group2Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
        | Room1Group3                = Second Spawn
        | Room1Group3Text            = Yet more guys show up!
        | Room1Group3Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
        | Room1Group4                = Third Spawn
        | Room1Group4Text            = EVEN MORE DUDES!!!
        | Room1Group4Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
}}
}}
 
| EscalationSectionY/N               = Y
{{CMBSite | Serpentis Hideout
     | Escalation                    = Mindflood
| Variation                          = B
     | EscalationSectionText          =  
| OverviewSectionY/N                 = Y
     | EscalationChance              = ~25% (3 out of 13)
     | OverviewSectionText            = Look this is the overview text!
| RewardsSectionY/N                 = Y
     | OverviewRecShips              = Good ones
    | RewardsSectionText            =  
     | OverviewEstPayout              = 1.234M
     | TotalBountyValue              = 150k - 250k ISK
    | Diff&ShipRecSectionY/N         = Y
    | TotalGeneralLootValue          =
        | Diff&ShipRecSectionText    = This is the D&SR text.
     | TotalSalvageValue             =
     | TotalExpEnemiesSectionY/N      = Y
     | AverageRareLootValue          = 10k (13 site sample size)
        | TotalExpEnemiesSectionText = TEE text goes here.
     | ValuableLootTable              = {{{!}} class="wikitable complex collapsible"
        | TotalExpFrigates          = 1-5
{{!}}+ Commander and other valuable loot
        | TotalExpDestroyers        = 2-6
{{!}}-
        | TotalExpCruisers          = 3-7
!Item Name
        | TotalExpBattlecruisers     = 4-8
!Est. Value
        | TotalExpBattleships        = 5-9
!Note
        | TotalExpCapitals          = 6-10
{{!}}-
        | TotalExpSentries          = 7-11
{{!}} Shadow Hybrid Ammo S x 1000
| WalkthroughSectionY/N             = Y
{{!}} 5k - 100k
     | WarpToSitePopupText            = Warp to site popup text is hidden in here.
{{!}}
     | WalkthroughSectionText        = Walkthrough Section Text Goes here.
{{!}}-
    | Room1                          = Entrance Pocket
{{!}} Shadow Serpentis Copper Tag
        | Room1WarpToPopupText      = Warp to room popup text is hidden in here.
{{!}} 5k
        | Room1Text                  = Room text here
{{!}}
        | Room1Image                = Serpentis Narcotic Warehouse pocket1.png
{{!}}}
        | Room1ImageCaption          = This is a test.
    | ExplorationLogTable           =
        | Room1Group1                = Initial Defenders
    | FactionDropLootVaryY/N        = Y
        | Room1Group1Text            = There are guys there when you get there!
        | Room1Group1Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}  
    }}
| Room1Group2                = First Spawn
        | Room1Group2Text            = These guys show up later
        | Room1Group2Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}  
    }}
        | Room1Group3                = Second Spawn
        | Room1Group3Text            = Yet more guys show up!
        | Room1Group3Table          =
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}  
    }}
        | Room1Group4                = Third Spawn
        | Room1Group4Text           = EVEN MORE DUDES!!!
        | Room1Group4Table          =  
    {{NPCTable
    |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
    }}
}}
}}
</nowiki></code>