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Line 89: |
Line 89: |
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| ==Fitting== | | ==Fitting== |
− | | + | For more info on fittings, please go [[Apocalypse Navy Issue/Fittings|here]] |
− | {{ShipFitting|
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− | ship=Apocalypse Navy Issue|
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− | shipTypeID=17726|
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− | fitName=PvP Beam|
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− | fitID=PvP-Beam|
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− | high1name=Tachyon Beam Laser II|
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− | high1typeID=3065|
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− | high2name=Tachyon Beam Laser II|
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− | high2typeID=3065|
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− | high3name=Tachyon Beam Laser II|
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− | high3typeID=3065|
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− | high4name=Tachyon Beam Laser II|
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− | high4typeID=3065|
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− | high5name=Tachyon Beam Laser II|
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− | high5typeID=3065|
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− | high6name=Tachyon Beam Laser II|
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− | high6typeID=3065|
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− | high7name=Tachyon Beam Laser II|
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− | high7typeID=3065|
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− | high8name=Tachyon Beam Laser II|
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− | high8typeID=3065|
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− | mid1name=Experimental 100MN Afterburner I|
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− | mid1typeID=5955|
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− | mid2name=Sensor Booster II|
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− | mid2typeID=1952|
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− | mid3name=Cap Recharger II|
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− | mid3typeID=2032|
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− | mid4name=Cap Recharger II|
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− | mid4typeID=2032|
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− | low1name=Damage Control II|
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− | low1typeID=2048|
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− | low2name=1600mm Reinforced Steel Plates II|
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− | low2typeID=20353|
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− | low3name=Energized Adaptive Nano Membrane II|
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− | low3typeID=11269|
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− | low4name=Heat Sink II|
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− | low4typeID=2364|
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− | low5name=Heat Sink II|
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− | low5typeID=2364|
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− | low6name=Heat Sink II|
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− | low6typeID=2364|
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− | low7name=Heat Sink II|
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− | low7typeID=2364|
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− | low8name=Tracking Enhancer II|
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− | low8typeID=1999|
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− | drone1name=Vespa EC-600 x5|
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− | drone1typeID=23705|
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− | drone2name=Hobgoblin II x5|
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− | drone2typeID=2456|
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− | drone3name=open|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Targeting Range Script x1|
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− | charge1typeID=29009|
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− | charge2name=Imperial Navy Gamma L x8|
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− | charge2typeID=23107|
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− | charge3name=Imperial Navy Ultraviolet L x8|
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− | charge3typeID=23111|
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− | charge4name=Imperial Navy Infrared L x8|
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− | charge4typeID=23115|
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− | charge5name=Gleam L x8|
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− | charge5typeID=12828|
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− | charge6name=Aurora L x8|
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− | charge6typeID=12824|
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− | rig1name=Large Ionic Field Projector I|
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− | rig1typeID=26102|
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− | rig2name=Large Energy Collision Accelerator I|
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− | rig2typeID=25980|
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− | rig3name=Large Ancillary Current Router I|
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− | rig3typeID=25956|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=17726:3065;8:1952;1:2032;2:5955;1:2048;1:2364;5:11269;1:20353;1:25956;1:25980;1:26102;1:2456;5:23705;5:12824;8:12828;8:23107;8:23111;8:23115;8:29009;1::|
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− | skills=|
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− | notes=The additional low slot allow for significantly greater damage than the corresponding standard Apocalypse fit</li><li>About 91 K EHP before bonuses with all skills at V</li><li>Damage varies between 760 dps at 23 + 29 km with Gleam to 436 dps at 163 + 25km with Aurora</li><li>Cap last for 3 min 46 s}}{{ShipFitting|
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− | ship=Apocalypse Navy Issue|
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− | shipTypeID=17726|
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− | fitName=PvP Pulse|
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− | fitID=PvP-Pulse|
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− | high1name=Mega Pulse Laser II|
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− | high1typeID=3057|
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− | high2name=Mega Pulse Laser II|
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− | high2typeID=3057|
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− | high3name=Mega Pulse Laser II|
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− | high3typeID=3057|
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− | high4name=Mega Pulse Laser II|
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− | high4typeID=3057|
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− | high5name=Mega Pulse Laser II|
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− | high5typeID=3057|
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− | high6name=Mega Pulse Laser II|
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− | high6typeID=3057|
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− | high7name=Mega Pulse Laser II|
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− | high7typeID=3057|
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− | high8name=Mega Pulse Laser II|
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− | high8typeID=3057|
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− | mid1name=Experimental 100MN Afterburner I|
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− | mid1typeID=5955|
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− | mid2name=Tracking Computer II|
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− | mid2typeID=1978|
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− | mid3name=Federation Navy Stasis Webifier|
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− | mid3typeID=17559|
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− | mid4name=Republic Fleet Warp Scrambler|
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− | mid4typeID=15893|
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− | low1name=Damage Control II|
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− | low1typeID=2048|
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− | low2name=1600mm Reinforced Steel Plates II|
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− | low2typeID=20353|
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− | low3name=Energized Adaptive Nano Membrane II|
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− | low3typeID=11269|
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− | low4name=Energized Adaptive Nano Membrane II|
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− | low4typeID=11269|
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− | low5name=Heat Sink II|
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− | low5typeID=2364|
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− | low6name=Heat Sink II|
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− | low6typeID=2364|
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− | low7name=Heat Sink II|
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− | low7typeID=2364|
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− | low8name=Heat Sink II|
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− | low8typeID=2364|
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− | drone1name=Hammerhead II x5|
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− | drone1typeID=2185|
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− | drone2name=Hobgoblin II x5|
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− | drone2typeID=2456|
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− | drone3name=Hornet EC-300 x5|
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− | drone3typeID=23707|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Optimal Range Script x1|
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− | charge1typeID=28999|
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− | charge2name=Imperial Navy Gamma L x8|
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− | charge2typeID=23107|
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− | charge3name=Imperial Navy Ultraviolet L x8|
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− | charge3typeID=23111|
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− | charge4name=Imperial Navy Infrared L x8|
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− | charge4typeID=23115|
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− | charge5name=Scorch L x8|
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− | charge5typeID=12820|
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− | charge6name=Conflagration L x8|
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− | charge6typeID=12816|
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− | rig1name=Large Trimark Armor Pump I|
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− | rig1typeID=25894|
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− | rig2name=Large Energy Collision Accelerator I|
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− | rig2typeID=25980|
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− | rig3name=Large Semiconductor Memory Cell I|
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− | rig3typeID=25954|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=17726:3057;8:1978;1:5955;1:15893;1:17559;1:2048;1:2364;4:11269;2:20353;1:25894;1:25954;1:25980;1:2185;5:2456;5:23707;5:12816;8:12820;8:23107;8:23111;8:23115;8:28999;1::|
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− | skills=|
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− | notes=A powerful PvP ship for mid distance fights</li><li>112 K EHP before bonuses with all skills at V</li><li>Damage varies between 1030 dps at 24 + 13 km with Gleam and 626 dps at 71 + 13 km with Scorch</li><li>Cap last 4 min 40 s</li><li>The scram and web can be switched to a point, an eccm or any other utility module}}{{ShipFitting|
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− | ship=Apocalypse Navy Issue|
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− | shipTypeID=17726|
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− | fitName=Lvl 4 Mission Runner|
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− | fitID=Lvl-4-Mission-Runner|
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− | high1name=Mega Pulse Laser II|
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− | high1typeID=3057|
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− | high2name=Mega Pulse Laser II|
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− | high2typeID=3057|
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− | high3name=Mega Pulse Laser II|
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− | high3typeID=3057|
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− | high4name=Mega Pulse Laser II|
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− | high4typeID=3057|
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− | high5name=Mega Pulse Laser II|
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− | high5typeID=3057|
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− | high6name=Mega Pulse Laser II|
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− | high6typeID=3057|
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− | high7name=Mega Pulse Laser II|
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− | high7typeID=3057|
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− | high8name=Mega Pulse Laser II|
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− | high8typeID=3057|
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− | mid1name=Experimental 100MN Afterburner I|
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− | mid1typeID=5955|
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− | mid2name=Tracking Computer II|
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− | mid2typeID=1978|
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− | mid3name=Federation Navy Stasis Webifier|
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− | mid3typeID=17559|
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− | mid4name=Heavy Capacitor Booster II|
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− | mid4typeID=3578|
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− | low1name=Damage Control II|
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− | low1typeID=2048|
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− | low2name=1600mm Reinforced Steel Plates II|
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− | low2typeID=20353|
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− | low3name=Energized Adaptive Nano Membrane II|
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− | low3typeID=11269|
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− | low4name=Energized Adaptive Nano Membrane II|
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− | low4typeID=11269|
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− | low5name=Imperial Navy Large Armor Repairer|
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− | low5typeID=17546|
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− | low6name=Heat Sink II|
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− | low6typeID=2364|
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− | low7name=Heat Sink II|
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− | low7typeID=2364|
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− | low8name=Heat Sink II|
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− | low8typeID=2364|
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− | drone1name=Hammerhead II x5|
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− | drone1typeID=2185|
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− | drone2name=Hobgoblin II x5|
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− | drone2typeID=2456|
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− | drone3name=Hornet EC-300 x5|
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− | drone3typeID=23707|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Tracking Speed Script x1|
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− | charge1typeID=29001|
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− | charge2name=Cap Booster 400 x50|
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− | charge2typeID=11287|
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− | charge3name=Imperial Navy Gamma L x8|
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− | charge3typeID=23107|
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− | charge4name=Imperial Navy Ultraviolet L x8|
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− | charge4typeID=23111|
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− | charge5name=Imperial Navy Infrared L x8|
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− | charge5typeID=23115|
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− | charge6name=Scorch L x8|
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− | charge6typeID=12820|
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− | charge7name=Conflagration L x8|
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− | charge7typeID=12816|
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− | rig1name=Large Semiconductor Memory Cell I|
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− | rig1typeID=25954|
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− | rig2name=Large Semiconductor Memory Cell I|
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− | rig2typeID=25954|
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− | rig3name=Large Semiconductor Memory Cell I|
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− | rig3typeID=25954|
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− | difficulty=2|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=17726:3057;8:1978;1:3578;1:5955;1:17559;1:2048;1:2364;3:11269;2:17546;1:20353;1:25954;3:2185;5:2456;5:23707;5:11287;50:12816;8:12820;8:23107;8:23111;8:23115;8:29001;1::|
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− | skills=|
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− | notes=A variation on the PvP Pulse fit targeted toward soloing Level 4 missions</li><li>As shown, the fit requires an implant to boost CPU by 2%. Getting the fit to work without implant requires a significant rejuggling of the modules</li><li>104 K EHP before bonuses with all skills at V</li><li>Damage varies between 976 dps at 21 + 10 km with Gleam and 743 dps at 62 + 10 km with Aurora</li><li>Cap last for 5 min 40 s with everything turned on using 400 cap boosters</li><li>The web, with a tracking speed script, is used to be able to kill fast moving targets that get close. The Imperial Navy Gamma crystal also helps</li><li>The Imperial Navy Large Armor Repairer significantly helps keeping the ship alive during heavy damage fights. If money is tight, it can be replaced by a Tech II module}}
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− | ==Fleet Up Fittings==
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− | <wikifit>17726</wikifit>
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| ==Tactics== | | ==Tactics== |