Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level): 7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage 10% reduction in ECM Target Jammer activation cost Recon Ships bonuses (per skill level): 30% bonus to ECM Target Jammer strength 10% bonus to Heavy Missile and Heavy Assault Missile max velocity Role Bonus: • Cannot be detected by directional scanners
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
25 m³
Drone Bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
150.00 km
Max Locked Targets
10
Gravimetric Sensor
32 points
Sig. Radius
170 m
Scan Res.
259 mm
Structure
Structure Hitpoints
960 HP
Mass
12,730,000 kg
Volume
96,000 m³
Cargo Capacity
305 m³
Armor
Armor Hitpoints
965 HP
Armor Resistances
EM
50
THR
79.375
KIN
53.125
EXP
10
Shields
Shield Capacity
2,050 HP
Shield Resistances
EM
0
THR
70
KIN
62.5
EXP
50
Summary
The Rook is the Caldari combat recon. While other races' combat recons support 2 types of EWAR and often suffer from split weapons systems, the Rook is totally dedicated to ECM and missiles. It has a very respectable 7 mid slots, so is almost always shield tanked, but it must share these between ECM and tank. The Rook's low slots can either be used for Ballistic Control Systems to boost damage or Signal Distortion Amps to improve ECM.
The Rook suffers rather from being a jack-of-all-trades and master of none. When focused for ECM its damage is poor and it becomes an expensive Blackbird with much more tank but also a much shorter range. When fit for missile damage it loses a lot of ECM effectiveness and still falls far short of a HAC for dps.
Skills
Further information about additional or recommended skills to pilot Rook for a specific or it's common role(s) can be written here.