notes=A standard double bubble fit.</li><li>With all skills at V and before fleet boosts, this ship has 81.7 K EHP, flies at 1265 m/s with MWD on (1773 m/s with MWD overheated, 248 m/s with MWD off) and align in 11.8 s (9.2 s with MWD off)</li><li>Damage is 178 dps at 4.8 + 10 km with Null</li><li>The capacitor will last for 3 min 10 s with all modules on. With the MWD off, the capacitor is stable.}}{{ShipFitting
| ship=Phobos
| shipTypeID=12021|
| fitName=Cloaky
| fitID=
| low1name=F85 Peripheral Damage System I
| low1typeID=5843
| low2name=Coreli C-Type Explosive Plating
| low2typeID=18772
| low3name=Energized Adaptive Nano Membrane II
| low3typeID=11269
| low4name=Energized Adaptive Nano Membrane II
| low4typeID=11269
| low5name=1600mm Reinforced Rolled Tungsten Plates I
| low5typeID=11325
| low6name=1600mm Reinforced Rolled Tungsten Plates I
| low6typeID=11325
| mid1name=Experimental 10MN Microwarpdrive I
| mid1typeID=5975
| mid2name=Small Capacitor Booster II,Navy Cap Booster 400
| mid2typeID=3568
| mid3name=Conjunctive Magnetometric ECCM Scanning Array I
| mid3typeID=20236
| mid4name=Conjunctive Magnetometric ECCM Scanning Array I
| mid4typeID=20236
| high1name=Improved Cloaking Device II
| high1typeID=11577
| high2name=Warp Disruption Field Generator I,Focused Warp Disruption Script
| high2typeID=28654
| high3name=Warp Disruption Field Generator I,Focused Warp Disruption Script
| high3typeID=28654
| high4name=125mm Gatling AutoCannon II,Republic Fleet EMP S
| high4typeID=2873
| high5name=125mm Gatling AutoCannon II,Republic Fleet EMP S
| high5typeID=2873
| high6name=Cynosural Field Generator I
| high6typeID=21096
| rig1name=Medium Trimark Armor Pump II
| rig1typeID=31059
| rig2name=Medium Trimark Armor Pump II
| rig2typeID=31059
| 1name=Phobos
| 1typeID=12021
| skills=
| showSKILLS=N
| notes=Midslots can be refitted as needed (ECCM chosen as default, due to hictors being a high priority ECM target), examples of other midslot configurations might be remote sensor boosters, projected eccm, web(s) etc.</li><li>The fit is tight on CPU. Some more faction in the lows helps alleviate the issue, and fitting nos's in place of the autocannons then becomes an option.</li><li>Similar to above, if cloaking is not required in your fleet comp, the cpu freed up by removing it allows for the fitting of 3 nos's (or 4, if you don't need a cyno) in place of the cloak/autocannons(this is desirable to reduce the presure on your cap charges).</li><li>The deadspace explosive plating is very cheap (less than 1 million isk, at the time of writing)</li><li>Bring enough cyno fuel/whoring ammo and fill the rest of your cargo with (navy) cap charges</li><li>All V's and Max boosts with no implants assumed: 1434m/s cold (357 with bubble up), 160,955 EHP, resist profile: 82.7/88.7/94.4/76.7, sensor strength 83.8 cold</li>
Name: Phobos Hull: Thorax Class Role: Heavy Interdiction Cruiser
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.
Developer: Roden Shipyards
Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.
SHIP BONUSES
Gallente Cruiser bonuses (per skill level): 5% bonus to Medium Hybrid Turret rate of fire 10% bonus to Medium Hybrid Turret tracking speed Heavy Interdiction Cruisers bonuses (per skill level): 10% bonus to Medium Hybrid Turret optimal range 5% bonus to Warp Disruption Field Generator scramble range Role Bonus: • Can fit Warp Disruption Field Generator 20% bonus to all armor resistances
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
70.00 km
Max Locked Targets
6
Magnetometric Sensor
17 points
Sig. Radius
160 m
Scan Res.
250 mm
Structure
Structure Hitpoints
2,500 HP
Mass
14,000,000 kg
Volume
112,000 m³
Cargo Capacity
400 m³
Armor
Armor Hitpoints
2,200 HP
Armor Resistances
EM
50
THR
67.5
KIN
83.75
EXP
10
Shields
Shield Capacity
1,300 HP
Shield Resistances
EM
0
THR
60
KIN
85
EXP
50
Summary
The Phobos is the Gallente Heavy Interdictor. It is designed to be heavily armor tanked, and has a large number of low slots and a hull bonus to help this. The main purpose of the Phobos is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The Phobos has one less low slot and one more mid compared to the Amarr Devoter, meaning it can field less tank. This makes the Devoter the preferred tackler for capitals (though the Phobos can also perform this role adequately), however the Phobos is often used in low sec gate camps to tackle ships that are equipped with warp core stabilisers due to its extra mid allowing it to carry an extra sensor booster.
Skills
Further information about additional or recommended skills to pilot Phobos for a specific or it's common role(s) can be written here.