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| ==Fitting==
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| {{ShipFitting
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| | ship=Maulus Navy Issue
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| | shipTypeID=37456
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| | fitName=AB scram web
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| | fitID=AB-scram-web
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| | low1name=Damage Control II
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| | low1typeID=2048
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| | low2name=Drone Damage Amplifier II
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| | low2typeID=4405
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| | low3name=Drone Damage Amplifier II
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| | low3typeID=4405
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| | low4name=Small Ancillary Armor Repairer, Nanite Repair Paste
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| | low4typeID=33076
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| | charge1name=Nanite Repair Paste x1
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| | charge1typeID=28668
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| | mid1name=1MN Afterburner II
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| | mid1typeID=438
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| | mid2name=Warp Scrambler II
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| | mid2typeID=448
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| | mid3name=X5 Prototype Engine Enervator
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| | mid3typeID=4025
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| | high1name=280mm Prototype Siege Cannon, Republic Fleet Phased Plasma S
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| | high1typeID=9417
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| | charge2name=Republic Fleet Phased Plasma S x1
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| | charge2typeID=21924
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| | high2name=280mm Prototype Siege Cannon, Republic Fleet Phased Plasma S
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| | high2typeID=9417
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| | rig1name=Small Transverse Bulkhead I
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| | rig1typeID=33890
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| | rig2name=Small Transverse Bulkhead I
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| | rig2typeID=33890
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| | rig3name=Small Transverse Bulkhead I
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| | rig3typeID=33890
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| | drone1name=Hobgoblin II x5
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| | drone1typeID=2456
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| | charge3name=open
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| | charge4name=open
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| | charge5name=open
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| | drone2name=open
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| | drone3name=open
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| | drone4name=open
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| | drone5name=open
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| | skills=
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| | showSKILLS=N
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| | notes=
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| | showNOTES=N
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| | difficulty=0
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| | warsop=A
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| | warsopReason=
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| | version=PARALLAX 1.0
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| | showTOC=Y
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| | shipDNA=37456:2048;1:4405;2:33076;1:28668;1:438;1:448;1:4025;1:9417;2:21924;1:33890;3:2456;5::
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| | fleetup=
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| }}
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| ==Fleet-Up Fittings==
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| <wikifit>37456</wikifit>
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| ==Tactics== | | ==Tactics== |
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| This ability also gives the Maulus Navy Issue an additional role in fleets. But have care as the Maulus Navy Issue is still not an [[Ares]]: even with a Microwarp Drive the average Maulus Navy Issue pilot will still likely be about 750 km - 1000 km per second slower than an Interceptor (and indeed that is if the Maulus Navy Issue is fitted for speed and not damage or tank). Still, in a fleet role the ability to scram a target at such ranges is very helpful against faster targets, and can serve as a counter to different Kiting doctrines. | | This ability also gives the Maulus Navy Issue an additional role in fleets. But have care as the Maulus Navy Issue is still not an [[Ares]]: even with a Microwarp Drive the average Maulus Navy Issue pilot will still likely be about 750 km - 1000 km per second slower than an Interceptor (and indeed that is if the Maulus Navy Issue is fitted for speed and not damage or tank). Still, in a fleet role the ability to scram a target at such ranges is very helpful against faster targets, and can serve as a counter to different Kiting doctrines. |
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| | | ==Fitting== |
| | | For more info on fittings, please click [[Maulus_Navy_Issue/Fittings|here]] |
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| ==Notes== | | ==Notes== |