Difference between revisions of "User:Enta en bauldry"

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[[User:Enta en bauldry/SOV|SOV]]
 
[[User:Enta en bauldry/SOV|SOV]]
  
<math>\pagecolor{Black}\color{White}Chance to hit = {\left({\frac{Transversal Speed}{Range To Target \times Turret Tracking} \times {\frac{Turret Signature Resolution}{Target Signature Radius}}}\right)^{2} + \left({\frac{max(0, Distance - Optimal Range}{Falloff}\right)^{2}}}</math>
+
<math>\pagecolor{Black}\color{White}Chance to hit = {\left({\frac{Transversal Speed}{Range To Target \times Turret Tracking} \times {\frac{Turret Signature Resolution}{Target Signature Radius}}}\right)^{2} + \left({\frac{max(0, Distance - Optimal Range}{Falloff}}\right)^{2}}</math>

Revision as of 18:11, 27 April 2016

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[math]\pagecolor{Black}\color{White}Chance to hit = {\left({\frac{Transversal Speed}{Range To Target \times Turret Tracking} \times {\frac{Turret Signature Resolution}{Target Signature Radius}}}\right)^{2} + \left({\frac{max(0, Distance - Optimal Range}{Falloff}}\right)^{2}}[/math]