Difference between revisions of "User:Enta en bauldry"

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[[User:Enta en bauldry/SOV|SOV]]
 
[[User:Enta en bauldry/SOV|SOV]]
  
<math>\pagecolor{Black}\color{White}Chance to hit = {\left({\frac{\text{Transversal Speed}}{\text{Range To Target} \times \text{Turret Tracking}} \times {\frac{\text{Turret Signature Resolution}}{\text{Target Signature Radius}}}}\right)^{2} + \left({\frac{max(0, Distance - Optimal Range}{Falloff}}\right)^{2}}</math>
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<math>\pagecolor{Black}\color{White}Chance to hit = {\left({\frac{\text{Transversal Speed}}{\text{Range To Target} \times \text{Turret Tracking}} \times {\frac{\text{Turret Signature Resolution}}{\text{Target Signature Radius}}}}\right)^{2} + \left({\frac{max(0, \text{Distance} - \text{Optimal Range})}{\text{Falloff}}}\right)^{2}}</math>

Revision as of 18:16, 27 April 2016

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SOV

[math]\pagecolor{Black}\color{White}Chance to hit = {\left({\frac{\text{Transversal Speed}}{\text{Range To Target} \times \text{Turret Tracking}} \times {\frac{\text{Turret Signature Resolution}}{\text{Target Signature Radius}}}}\right)^{2} + \left({\frac{max(0, \text{Distance} - \text{Optimal Range})}{\text{Falloff}}}\right)^{2}}[/math]