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| ** Low Level Production | | ** Low Level Production |
| ** High Level Production (including importing items from elsewhere, but not in high detail here - that's more of a colony management topic) | | ** High Level Production (including importing items from elsewhere, but not in high detail here - that's more of a colony management topic) |
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| == Colony Management == | | == Colony Management == |
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| [[File:PI-ScienceNIndustry.jpg]] | | [[File:PI-ScienceNIndustry.jpg]] |
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| | To move items to and from your planets, see [[Colony Management#Interplanetary Logistics]]. In short... |
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| | * To get things to the planet, put them in the orbiting Customs Office, and then ''import'' to a launch pad on the planet. 5 isk/item tax. |
| | * To get things off the planet: |
| | ** Put them in a launch pad on the planet, ''export'' them, and pick them up from the Customs Office. Maximum 10k m3, orbital storage is same building for all, but private hangar, 10 isk/item tax. |
| | ** Or put them in Command Center, ''launch'' them, and warp to the resulting can in orbit (find in your journal as a bookmark). Maximum 500 m3. 15 isk/item. Others ''can'' pick up if they can get to the can. Launching the can into orbit can be done docked in station anywhere in the universe. |
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| === Interplanetary Logistics ===
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| You do not have to setup your entire production chain on the one planet. You can purchase missing products on the market or produce them on other planets. However, then you need to get them down to the surface. In addition, ultimately you will want to get the fruits of your slave ..er "colonists'" labour to market.
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| These operations must be done in the system, and this exposes you to risk. There are two ways to get goods off a planet (Cargo Link/Customs Office, and Launch Container) and one way to get goods down to the planet (Cargo Link/Customs Office). Many of these operations are done near the "(Planet Name)'s Cargo Link", which you will have to add to your overview. The Cargo Link is like any other container, in that you must be within 2500m to transfer things into and out of it. However it is like your personal hanger in that things placed in it can only be seen by you. However, unlike your personal hanger, it has a capacity of only 10,000 m3, which is the same capacity as your launchpad.
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| Everything to do with the Customs Office must be done in the system, and in space. While you can perform the Import/Export operations out in the dark at a safe spot (but must uncloak to complete the transfer), you must go to a known location to actually pick up the goods from the cargo link. The Launch Container method, while more expensive, can be done from anywhere in the universe, including docked at a station. However, you will still have to go to the system to pick up your launch can, and others can pick it up too if you don't get there first. (There are some nuances to this: The cans are on directional scan so people can chase them down, get a bookmark from you, or probe you down when you arrive on grid to pick it up. They do not appear with combat probes, so it is a non-trivial process to steal from a launch can.)
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| The Customs Office window is accessed either by right clicking on the Cargo Link, and choosing Access Customs Office, or from the rocket icon on a Launch Pad.
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| [[File:PI-AccessCustomsOffice.jpg]]
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| Importing: To import items to the planet, you must have a Launchpad (found Under Space Port in your list of buildings.) Having built this, the operation is to place the items in the Cargo Link in orbit. Next, right click on the Cargo Link and Access Customs Office. You can then move (or shift-drag to break up stacks) from the Planetary Customs Office pane on the left, to the To Be Transferred Pane in the middle. When you have everything setup to your desire, click on "Import To Planet". The items will arrive in your Launch Pad, and can then be transported elsewhere through Expedited Transfer or Routing. There is a cost of (quantify whether this is based on weight, volume, count or value. To transfer 400 Reactive Metals it cost 2000 ISK). (Appears to be 5 isk Import Tax per item)
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| [[File:PI-ImportToPlanet.jpg]]
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| For Export, you have two options: Launch or Export. Export is performed in the same way as Import, by Accessing the Customs Office, and clicking on the Export radio button in the upper right corner. This swaps the positions of the Customs Office and Launchpad such that the Launchpad(s) is/are over on the left. Add items to the shipment, or drag them to the centre "To Be Transferred" pane. When everything is to your satisfaction, click on Export From Planet. There is a cost of ( weight/volume/value/count? 4000 ISK to transfer 400 Reactive Metals). (10 isk Export Tax per item)
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| [[File:PI-Export1.jpg]] [[File:PI-Export2.jpg]]
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| Alternatively, you can launch your products into orbit. This is performed from the Command Center's storage, and so each launch is limited to 500 m3. Click on the rocket icon in the Command Center (insert picture), which brings up the launch drop-panel(?), where you can pick whole stacks to go into the rocket by selecting it and then clicking on the Add button. Once you are satisfied, you can click on launch. It will then launch a package into orbit for you to pickup within the next 5 days. You can find your package and warp to it in your Journal, under the Planetary Launches tab. There is a cost of ( weight/volume/count? 6000 ISK for 400 Reactive Metals). (15 isk Export Tax per item)
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| To create a warpable bookmark (eg if you want to ask someone else to pickup for you), you must warp to the can and bookmark the can. There is no ranged warp available, but you might land more than 2000m from the can, so you may be able to do it without being decloaked. (Testing still under way for scanning down the package to say something about that. -Shiu)
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| [[File:Launch_Setup.jpg]] [[File:PI-LaunchJournal.jpg]]
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| (insert video clip? or series of pictures)
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| In summary:
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| * To get things to the planet, put them in the Cargo Link, and then ''import'' to a launch pad on the planet. 5 isk/item tax.
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| * To get things off the planet,
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| ** Put them in a launch pad on the planet, ''export'' them, and pick them up from the cargo link. Maximum 10k m3, no one else can pickup, 10 isk/item tax.
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| ** or Put them in Command Centre, ''launch'' them, and pick up from Journal bookmark. Maximum 500 m3. 15 isk/item. Others can pick up. Lofting the can into orbit can be done docked in station anywhere in the universe.
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| == Profit! == | | == Profit! == |
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| * General guide to goods prices (post launch) | | * General guide to goods prices (post launch) |
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| ==FAQ== | | ==FAQ== |
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| *Tips | | *Tips |
| Planets may be managed from anywhere in range (depending on skills). Even while in warp. Planets can be managed from insided a station using the science and industry tool and clicking on the Planets tab. | | Planets may be managed from anywhere in range, though resource scanning will be limited in range depending on your Remote Sensing skill. Even works while in warp. Planets can be managed from inside a station using the science and industry tool and clicking on the Planets tab. |
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| To open the planet over view from anywhere Press f11 and in the side pannel you can use the bottem window to select planet view by right clicking the menue box in the left corner. | | To open the planet over view from anywhere Press f11 and in the side pannel you can use the bottem window to select planet view by right clicking the menue box in the left corner. |