More actions
→Offense: tightening up some verbiage |
→Laser Batteries: add table |
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===Laser Batteries=== | ===Laser Batteries=== | ||
* Small: Useful against frigates, cruisers and fighters | |||
* Medium: Better for cruisers, battlecruisers and battleships | |||
* Large: Only works well against capital ships and battleships | |||
Laser batteries get bonuses from Amarr towers and come in two flavors, "beam" for long range and "pulse" for short range. Laser batteries use zero CPU and will continue to function after the tower is reinforced (if repaired and in working order). As with regular Amarr pulse/beam weapons, they use crystals, but the size of the crystals is always one larger then the laser battery. This means that large laser batteries use XL crystals, medium uses large crystals, and small batteries use medium crystals. | |||
{|align="center" width="60%" | |||
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!width="50%"|Type!!width="20%"|Power!!width="10%"|CPU!!width="10%"|Optimal!!width="10%"|Falloff | |||
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|Small Beam Laser||align="center"|112,500||align="center"|0||align="center"|187km||align="center"|50km | |||
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|Medium Beam Laser||align="center"|225,000||align="center"|0||align="center"|280km||align="center"|75km | |||
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|Large Beam Laser||align="center"|450,000||align="center"|0||align="center"|375km||align="center"|100km | |||
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|Small Pulse Laser||align="center"|78,750||align="center"|0||align="center"|52km||align="center"|14km | |||
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|Medium Pulse Laser||align="center"|157,500||align="center"|0||align="center"|79km||align="center"|21km | |||
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|Large Pulse Laser||align="center"|315,000||align="center"|0||align="center"|106km||align="center"|28km | |||
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===Missile Batteries=== | ===Missile Batteries=== | ||