|download_locations=[http://wiki.eveuniversity.org/images/1/1f/E-UNI_Mining_101.mp3 EVE University Server]<br>'''Archived:'''<br>[http://wiki.eveuniversity.org/images/archive/1/1f/20110619163828%21E-UNI_Mining_101.mp3 EVE University Server] - 2011.05.06, by Neville Smit, 63:01, 29.6 MB
|definition=How to mine asteroids, overview of mining ships and essential equipment, mining skills and implants, and basic techniques and advice for starting miners.
|definition=How to mine asteroids, overview of mining ships and essential equipment, mining skills and implants, and basic techniques and advice for starting miners.
Welcome to the EVE University Class Library. All of the classes in the archive were originally put forth by instructors, and the actual recordings were made by volunteers. Without those volunteers the Class Library would not be possible. Volunteers are people like you! Next time you're in a class, consider recording it for the library, and give something back to the community!
If you are interested in teaching a class, find out about Joining The Faculty, or for a list of the syllabi for these classes, visit the Syllabus Library.
Please visit this forum thread to recommend a recording be updated if information relevant to the course topic is significantly outdated, due to changes in game mechanics, equipment, content, E-uni policies and procedures, OR the recording quality is extemely poor.
Following the lectures mentioned above, it is recommended that new capsuleers continue with lectures on Core Game Mechanics to form a solid foundation.
The Class Level: indicator is a relative measure of how advanced the class is; lectures on core mechanics are relatively simple with class levels varying between 1 to 3, while more advanced lectures such as Nullsec Alliance Politics or Wormhole PvP tactics may be more suitable for capsuleers with some experience.
Classes called "The Fundamentals of x" are designed to give you a quick introduction to the topic where as 101 classes will give you all the basics in greater depth.
Recorded Classes
Download Options
Files hosted at EVE University Server can be streamed or downloaded directly.
Files hosted at Eve Files can be downloaded directly or by using a bittorent client
Other hosting sites might require you to wait a short while before you download.
Note: To access video or audio files linked on this page, use an external browser, NOT the in-game browser!
Origins of EVE University. The reason for the Uni's neutral stance. Uni relationships with other corporations. Origins and Fate of The Big Blue. History of Fleet Operations. Philosophy of the University.
The University's Amarr Mining Camp. Describes the requirements to join, how to find out where the camp is located as well as the history and the future of the camp. There is also a question and answer roundtable at the end.
How to use the EVE University wiki, including logging in, navigating, searching, creating your user page, creating and editing standard pages, and so forth.
So, you want to give a class? Good for you - EVE University relies on people giving up their time to share knowledge on subjects they understand to new players. So, best be prepared for it, right?
This comprehensive video series by Seamus Donohue, EVE University Professor, covers everything that a new pilot in EVE needs to know to survive their entry into New Eden - highly recommended to all rookie capsuleers. These Video's take you step by step through the introductory tutorial missions, all the while giving plenty helpful tips you'll use throughout your eve career.
An overview of the different types of regions in EVE and what it's like to live in each, including Nullsec, Lowsec, and Highsec (empires space). A beginner's guide to understanding some of your options in New Eden, lightly peppered with details even more advanced players can appreciate.
Blood Stained Stars Walkthrough
Class Level:
Instructor(s): Seamus Donohue
Recorded: 2012.02.06
File Info: Video, mp4, 6 videos, 19 to 60 minutes each, streaming video
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except at the start and in missions where the tip is particularly important to the mission.
Weekly Q&A With Seamus, Whatever you question is, if anybody knows the answer, it's Seamus. Every sunday at 2:00 and 19:00
Class Level:
Instructor(s): Seamus Donohue
Recorded: 2014.01.01
File Info: Q&A on Mumble, N/A, Approximately an hour, N/A
Download Location(s):
Join the public mailing list: Classes.E-UNI to see when we have classes running, and also connect to our public mumble channel, instructions:[Here]. Now you are ready to go
Every Week Seamus Donohue answers any questions you may have about how to play eve, he is a walking talking encyclopedia.
To answer your first question, to join the mailing list: Open up your mail window in eve. Now click the 'add mailing list' button down in the bottom left hand side of the window. Type in Classes.E-UNI and press enter, voila, you are ready to go.
In EVE, your capacitor is life! This class explains how ship capacitors work, how you can improve their performance, and how you can become their master - instead of the other way around.
The directional scanner (not to be confused with probe-based scanning) is a powerful, but badly-documented, tool. In PvP situations you can use it to detect and investigate incoming enemies or to get the jump on potential targets. In some PvE situations it is still a potential tool to use to protect yourself, particularly in w-space.
The directional scanner (not to be confused with probe-based scanning) is a powerful, but badly-documented, tool. In PvP situations you can use it to detect and investigate incoming enemies or to get the jump on potential targets. In some PvE situations it is still a potential tool to use to protect yourself, particularly in w-space.
Boosters, what they are, what they do, and how to use them effectively. How to smuggle them. Techniques you can use to smuggle contraband. Production of boosters and what you'll need to get started.
Using the in-game map for quick, easy to access intel about what is going on "right now", as well as over the last day or so. How to use the map to plan current operations, or spot long-term trends that you can exploit in other ways.
How to make bookmarks, and use them for effective navigation. New players should be aware that as of Crucible Expansion, February 2012, these are now called "Locations" instead of "Bookmarks".
In this class, we will be discussing how to vastly minimize your chances of becoming a suicide victim. Whether it will be hauling or mining, there is information that you will find useful. Otard is an experienced Hulk high sec ganker.
Missing the first few seconds. Connection lost in the middle of the Q&A after the lecture.
Advanced fundamentals of maneuvering theory is covered. Ever wonder why that guy can fly rings around you and outrun you at will? Find out in this class.
This class will cover the basic gun types and mechanics impacting gun effectiveness in EvE. As the mechanics involve some math, I will try to explain the concepts using some graphs
Google Docs - Slideshow presented during Walt maisir's lecture on 2011.03.04
This is an Advanced Class and thus a basic level of gunnery knowledge is assumed. It is recommended (but not strictly required) that the student have attended or listened to a recording of the "Gunnery 101" class.
This class is significant shorter than previous iterations, archived versions may have a greater quantity of (possibly dated) information.
Drones can be a powerful part of any capsuleer's inventory, but only if the pilot knows how to use them effectively. This class provides general information on combat drones.
Building upon the fundamentals in Drones 101, this follow-up class explores advanced drones and related topics. Specifically, the course explores the capabilities of specialized drones for extended electronic warfare, combat utility, and logistics, and describes techniques for using these advanced drones effectively.
A lively discussion with four experts on EVE lore and backstory: Rhavas, leading participant in the Arek'Jaalan wormhole study project, and aficianado of the history of New Eden; Mark726, curator of the EVE Travel website, and author of the EVE Lore Survival Guide; Morwen Lagann, expert on the back story of EVE, primary archivist for the Arek'Jaalan Project and moderator of the Backstage role playing forum as well as the in-game role-playing chat channels, The Summit and OOC; and special guest Grideris, DUST 514 blogger and live events specialist - moderated by Neville Smit
Origins and decline of the superalliances. Early Eve Corporations and their accomplishments. History of Alliance Civil wars. Origins of Band of Brothers. Discussion of early PVP fleet tactics.
EVE is rich with the intricate history of New Eden, forged by both capsuleers and non-capsuleers. Throughout New Eden, bits and pieces of this story can be found throughout the cluster. This lecture is meant to introduce you to some of the more interesting historical sites that can be found in New Eden.
Eve University is pleased to host a very special event - featuring two CCP Quality Assurance engineers! This class will cover some basics about quality assurance practices for EVE, and how players can help CCP to fix bugs and improve the game.This class will include a general overview of software bugs, followed by presentations by guest speakers CCP Oneiromancer and CCP Konflikt on CCP Quality Assurance and the role of Bug Hunters in identifying and eliminating defects, respectively.
Q&A with CCP Guard, EVE Online Community Developer
An interview and Q&A session with Sveinn J. Kjarval, better known as CCP Guard, the celebrated Community Developer for EVE Online, and emissary for the CCP Corporation in New Eden. This interview explores what working with the EVE community is like, how it has changed, and what the future may hold for EVE Online players.
An interview with Eyjolfur “Eyjo” Guðmundsson, better known as CCP Dr.EyjoG, the official on-staff economist for CCP Games. He monitors and analyzes critical trends and directions in the New Eden economy. He is the "Alan Greenspan of EVE Online". This interview explores the nature of New Eden's economy - how it's changed and developed over the years, and what players need to know about it to succeed in EVE Online.
Apologies for less than ideal audio for the first third of the discussion - it improves significantly after that.
Q&A with Jon Lander (CCP Unifex), Executive Producer of EVE Online, and Andie Nordgren (CCP Seagull), Senior Producer of EVE Online, about the past, present and future of EVE Online - moderated by Neville Smit
An interview and Q&A session with one of EVE Online's most interesting personalities: Sindel Pellion - a blogger, musician, founder of the Angel Project for new pilots, and a dedicated Gallente pilot in Sniggerdly [SNIGG].
Link to Sindel's blog, music, and information on the Angel Project: [1]
Q&A with Chribba, the most trusted man in New Eden
An interview with Chribba, a household name in EVE and collector of Veldspar, as well as operator of various EVE services for the community, such as EVE-Files, EVE Search and many others.
Chribba's tattoo:
Q&A with JonnyPew aka Sir Livingston, noted YouTube video producer
Q&A with Seleene, CSM7 chairman, about the evolving nature of the Council of Stellar Management, its role with CCP, the successes and weaknesses of CSM7, and some general discussion about how to improve various aspects of EVE Online. Moderated by Neville Smit.
An interview and Q&A session with Ali Aras, CSM8 representative and candidate for CSM9, co-host of the Declarations of War podcast, friend of new EVE Online players, member of Noir., stealth bomber pilot, occasional blogger and host of the Space Hangout EVE Online chats.
Ali's blog: [4], Space Hangouts: [5], Declarations of War podcast: [6]
Q&A with Ripard Teg, EVE blogger and CSM8 Vice-Chairman
An interview and Q&A session with Mangala Solaris, leader of the Red vs. Blue (RvB) alliance, member of the current Council of Stellar Management (CSM), candidate for CSM9, and occasional supplier of good wardec fun to E-UNI.
External links mentioned during the Q&A: Psianh Auvyander on bounty hunting: [8], Mangala's CSM9 endorsements: [9]
An interview and Q&A session with The Mittani, the CEO of GoonWaffe, head of GoonSwarm Federation, a principal leader of the CFC, former chairman of the Council of Stellar Management, as well as entrepreneurial publisher of the popular online game news sites, TheMittani.com - moderated by Neville Smit
A discussion with three players who all left the UNI: what to expect when you leave, what life in EVE is like outside of the UNI, and some general advice about how and when to move on in New Eden.
Q&A with Morning Maniac, founder of EVE University, on the 10th anniversary of E-UNI's formation
An interview and Q&A session with the founder of EVE University, Morning Maniac, on the 10th anniversary since the corp's formation - moderated by Turhan Bey
A roundtable discussion about Fanfest 2012, by EVE University members who attended, moderated by Neville Smit.
Ships: Racial and Roles
On-going ship balancing (since Inferno of April 2012) and the constantly changing meta (ie the typical uses and doctrines within EVE) means that many of these recordings are outdated. Please update these when the classes are given.
Class overview: What are the many differences between Races in Eve Online and why are they important? What are the major ship types out there and which one is best suited for what? Playstyles and shiptypes. What should I train into and when? One race to the end or cross training?
Covering the Amarr race and philosophy. General strengths and weaknesses of the Amarr. Essential piloting skills and recommended fittings. Covers Frigates, Destroyers, Cruisers, Battlecruisers, Battleships.
Covering the Caldari race and the use of their spacecraft. General strengths and weaknesses of the Caldari. General Missile information. Covers Frigates, Destroyers, Cruisers, Battlecruisers, Battleships. Some Tech 2 information.
This class covers a basics of Gallente tech 1 ships, from starter ship to battleship, and including industrials, describing the essential strengths and weaknesses of each. It also includes a summary of essential skills required to fly Gallente ships effectively.
With EVE Online's Apocrypha expansion came an entire new class of ship, the Strategic Cruiser. Rather than simply improving existing ships, like CCP did with the step from T1 to T2 ships. As such Strategic Cruisers are modular ships (reverse engineered from ancient Sleeper and Talocan components), that allow the pilot to design the ship to his or her wishes, and the mission at hand.
Being invisible happens every time you jump through a stargate (or a wormhole). You can do it actively yourself by training for, buying and fitting a cloaking device. This class discusses cloaking modules, skill requirements and cloaking game mechanics.
The interceptor class of ships. Interceptors (often called "inties" or "'ceptors") are a class of Tech 2 frigate. They are Eve's fastest ships, and they have attributes and bonuses which make them supremely effective tacklers, or dangerous high-speed damage-dealers.
This lecture is an advanced course study for advanced University pilots. Designed for future options as a combat command ship pilot, this course will cover the basic premise behind skills, modules, and command ships, including general fitting guidelines and effective uses, as well as some discussion on equivalencies in other ships.
Specific skills requirements, as well as the abilities of the hulls, for these ships have undergone extensive changes. See the linked, and updated, syllabus for details. If this class is offered again, please record and submit it here.
This class provides an overview of carriers - the strengths and weaknesses of the four racial versions, how to train for them, and how to fly them successfully.
Guest lecture from rich dk from Razor Alliance, followed by a unique UNI field trip! rich explains all about Supercarriers and Titans: what they can do, what they can't do and everything in between.
This class covers missioning in general and how to do it profitably, including strategies on how ot get your standings with NPCs high enough to have access to such profitable missions.
This class will describe the basics of effective mission running, and how missions can play an important role in your long-term goals and objectives. Vitally important to your time in the Uni will be the discussion of PVE tactics while under wardec, and the many sensible decisions you can make to minimize your non-consensual PVP risks, and have a more profitable experience.
This class will describe the basics of effective group mission running, in spider and locust styles. Agent missions, Epic Arcs, Burner Missions, and combat sites in k-space and w-space will be discussed.
What standings are used for. Types of standings. How to look up your standings. How to set standings towards others. Faction standings interactions. How to increase agent/corp standings. How to increase faction standings.
A discussion on the various kinds of timers, how they work, what triggers them, and what they do. Additional dicussion is on how targets become engageable or not, and what the consequences of different kinds of criminal actions are.
How standard uni fleets function; using insurance and medical clones; killmails, lossmails and the killboard; basic characteristics of small gang PvP and solo PvP; who unistas are allowed to shoot and where we're allowed to shoot them; different kinds of pirate; highsec, lowsec, nullsec and w-space as PvP environments. The Q&A afterwards includes a discussion of PvP bookmarks.
Azual Skoll is an experienced small gang and solo PVPer, and author of The Altruist. This class covers how to find, choose, and initiate PVP engagements on your terms.
How war declarations are issued. Where to find them. What to do when the Uni prepares for war. How to contribute in PvP. Using the Killboard. EVE University reimbursement policies.
Role of Fleets in EVE, why working in fleets is superior to pilots flying solo, how to set up a fleet, how leadership skills work, what they do and why they don't matter!
Fleets 102 is designed to go over EVE University fleet formation and function. Proper formation etiquette is explained as well as the basic fleet commands one can expect in a uni fleet.
The basics of operating in a large 'combined arms' fleet as typically fielded by the University. Taught by Guillome Renard, former leader of ILN Battlegroup 3. Covers the background of the combined arms theory in real life and how it relates to combat in EVE Online.
Warfare links can greatly augment the capabilities of a fleet, aid the "solo" player and have many other creative applications. If you're interested the mechanics behind how they work, what they can do, what skills you can train to help your FC and how to organize a fleet's command structure yourself, this lecture is for you!
A brief lecture and discussion on understanding targets and the role of the fleet commander in selecting the appropriate ones to destabilize the enemy force as quickly as possible, or to achieve another objective.
Special covert warfare guest course. Practical class covering the use of Force Recons, Stealth Bombers, and Black Ops ships in specialized covert fleets.
This course covers all aspects of ECM, the Caldari Electronic Warfare method of choice. It covers ship fittings, modules, skills, and tactics for the six primary Caldari ECM-based ships in Eve (the Widow, due to it's non-ECM primary role, is not covered in this course).
This class will provide a good basic overview for pilots who have no prior knowledge in electronic warfare. This class will give students an appreciation of ewar, even if they intend to pursue other career paths.
Advantages and Disadvantages of each drone size. Bandwidth explained. Drones vs ships. Drone Upgrades. Use in combat. Logistic drone use. Tech 2 drone variants.
This class covers the basics of the role of scouting for Uni fleets. It is an essential class for budding scout and will provide the basics on the following topics: +1s and FCs, Scouting Certification (TBC), Types of Scouts & Their Ships, Covert Ops Frigates, Skills and Fittings, Bookmarks, Situational Awareness, D-Scanner & Probing, Maps and Intel, Communication
This class explaines what combat probing is and how it differs from exploration. It will talk about the needed equipment, ships, skills and the different techniques that can be used.
What is factional warfare? Why should I consider joining? Available rewards and consequences. Requirements to join. Things to consider before joining. Joining and quitting Factional Warfare.
Factional Warfare 102
Class Level:
Instructor(s): Garr Anders
Recorded: 2009.03.26
File Info: Audio, mp3, 48:06, 5.8 MB
Download Location(s):
invalid links, needs new class recording
Militia chat, Battlefield Intelligence Page, Star Map usage. Occupancy and Plexing. FW Missions. Pirates and pirating in FW.
The Lecture is aimed at pilots who want to understand the historic development of the EVE meta-game (or simply want to know a bit of eve history), to help them understand the reasons for future game changes and help predict what the enemy will field tomorrow - rather than yesterday. The lecture is mainly focused on non-highsec warfare.
An interview and Q&A session with Azual Skoll, fearsome PvP combat specialist, former leader of Agony Unleashed, and author of the definitive EVE PvP blog, The Altruist. One of EVE's most well-known personalities, Azual is an absolute expert at many aspects of the game.
Alekseyev Karrde, CSM 7 member, CEO of Noir., one of the best mercenary corporations in EVE, will describe the life of a mercenary with all of its benefits and difficulties.
An interview and Q&A session with Azual Skoll, fearsome PvP combat specialist, former leader of Agony Unleashed, and author of the definitive EVE PvP blog, The Altruist. One of EVE's most well-known personalities, Azual is an absolute expert at many aspects of the game.
A special guest Q&A about solo and small-gang PvP, conducted by EVE University Professor Turhan Bey, with Kil2, a veteran EVE player and PvP combat pilot. Kil2 is best known for his appearances during past Alliance Tournaments as an expert commentator. Together with his co-host, Kovorix, Kil2 explores solo and small gang PvP on their YouTube channel and podcasts.
Le Soltueur, former mercenary and pirate shares his experience on the Merc business. He covers basic PVP and Basic FC'ing as well as talks about the ins and outs of the Merc business and how it's changed. There is also a question and answer session as well
Warp disruption bubbles; how they work, how to use them, and how to avoid them. Followed by a general Q&A session covering wormholes, nullsec, and Agony Unleashed.
The fundamentals of wormholes - what a wormhole is, the effects wormholes may have, how to act in a wormhole, why a wormhole is worth exploiting, and more.
How wormholes work and how to use that to your advantage, differences between unknown space and known space, dangers of unknown space, Sleepers, wormhole logistics, how to run a wormhole site, how to not die in wormholes.
Unistas sometimes form fleets to go into wormhole space for fun and profit. These fleets need scouts; people who can find the profit and watch their backs while they go get the profit. But, in the depths of what is effectively Null Security space, wormhole fleets without a scout are at considerable risk of being ambushed.
Navigating Wormhole Space
Class Level:
Instructor(s): Llauron, guest instructor from AHARM
Guest lecture from Klokvarg, of Adhocracy Inc., on how to scan down hostiles in Wspace using probes and Dscan, as well as knowing the mechanics of Pvp inside a wormhole and much more. Sponsored by the Wormhole Club.
Why and how to establish industry in wormholes, including choosing a particular wspace system, living in a wormhole full time, requirements and expectations, POS security, opportunity cost, ISK vs. RISK, logistics.
Impromptu wormhole class, lead by TRECI. Primarily a practical which covers D-Scan and finding people without using probes, warp disruption bubbles and crashing a wormhole
Capital Ships in High Class Wormholes
Class Level:
Instructor(s): Charlotte Yakamoto, Zackgar (LFARM)
A guest lecture on capital ships and their uses in wormhole space by Lead Farmers. This class is not just for people wanting to fly capitals, but for anyone interested in high class wormholes (i.e. C5 and C6), as subcapital ships are just as important as the actual capitals. Assumes basic knowledge of wormholes, i.e. safe spots, dscan, wormhole mass and lifetime, operational security and so on.
Wormhole Roundtables and Q&A's
Wormhole Roundtable
Class Level:
Instructor(s): Yummy Tears of TRECI and serveral panelists from top WH corporations
Round table discussion about wormholes with members of Adhocracy, Future Corps, Lead Farmers and The Red Circle. Covers various aspects of wormholes, and the experiences of people living in them. Full of fun stories, big mistakes and much more. Also covers the recruitment policies of the participating corporations, and their advice on getting into wormholes.
Wormhole Round Table - 2
Class Level:
Instructor(s): Moderated by Silvonus with serveral panelists from top WH corporations
The second round table discussion about wormholes with members of various wormhole corporations. Covers different aspects of wormholes, and the experiences of people living in them.
Wormhole Round Table - 3
Class Level:
Instructor(s): Moderated by James Arget (from Future Corp) with several panelists from top WH corporations
The round table discussion about wormholes which happened July 30th 2012 at 01:00 EVE time with members of various wormhole corporations. Covers different aspects of wormholes, and the experiences of people living in them.
Round table discussion about wormholes with members of various wormhole corporations including James Arget (from Future Corp). Covers different aspects of wormholes, and the experiences of people living in them.
The purpose of this class is to give the fundamentals of Manufacturing, and a more in depth description of Tech 1 Manufacturing itself. This class is intended for those who wish to follow the career path of a Producer.
An overview of what is required to produce Tech II advanced modules and ships - includes how to set up a research Player-Owned Starbase (POS) for invention and production. New Class SlidesOld Class Slides (Google Docs)
"Millions – billions – trillions: The guide to making ISK" lecture series, from Sinqlaison, Eve-U benefactor and multi-trillionaire.
Part 1 is about (no description given).
Part 2 is about managing multiple businesses. - Google Docs slideshow.
Part 3 is about managing friends and enemies in your business. - Google Docs slideshow.
Part 4 is about (no description given). - Google Docs slideshow.
Information about research and development agents and how to farm datacores from those agents. These acquired datacores can be used in Tech II invention or can be sold on the market. The process allows for a long term and consistent way of making ISK passively.
Special Guest Lecturer Dorothy Simson of Red Frog Freight discusses - and leads a Singularity practical - on Jump Freighter mechanics, and how lowsec and nullsec corporations receive their deliveries.
How to mine asteroids, overview of mining ships and essential equipment, mining skills and implants, and basic techniques and advice for starting miners.
This lecture about what Hulkageddon is, the history, and techniques to avoid being ganked. A Q&A session will follow where anyone who has participated before or has any questions can speak up.
The basics of trading. Emphasis on inter-regional trade and getting started. Buy and Sell orders. Creating a Trade Alt. Buying Low, selling high. Trade via hauling. Details of the Market system, Market analysis. Recommended Skills.
Part 1 of the "Millions – billions – trillions: The guide to making ISK lecture series", from Sinqlaison, Eve-U benefactor and multi-trillionaire. This first lecture focuses on trading.
Google Docs - accompanying slideshow referred to during class.
Join us for this interview and Q&A session with Nolen Cadmar - moon miner and reaction guru for the Surely You're Joking alliance - to find out what moon mining is, how it works, and what sort of profit can be made from it. Bring your own questions as well!
Our special Guest Lecturer, Vonqueesha Shenaynay, expert EVE scoundrel and thief, will cover some of the evil things you can't do in the game while you are in the UNI: scamming and integrated black ops. He will be joined by the infamous Akay Quinn of GoonWaffe. If you want to know more about the dark side of EVE, you won't want to miss this special lecture!
In this class, we will be discussing how to vastly minimize your chances of becoming a suicide victim. Whether it will be hauling or mining, there is information that you will find useful. Otard is an experienced Hulk high sec ganker.
Missing the first few seconds. Connection lost in the middle of the Q&A after the lecture.
Do you like not dying in high sec? Alternately, do you like making other people (and yourself) die in high sec? If so, this class is for you. I talked about mechanics behind suicide ganking, how to prevent yourself from being on the receiving end of a suicide gank, and, last but not least, about how to gank other people successfully.
Social Sciences, Politics, History, and the Metagame
Some of the recordings listed below may already be listed under a different Section of this Class Library, these are included here again for your convenience with a note indicating other categories the recordings are listed under.
Planning to create your own corporation in eve online? Get a heads-up on how to run a successful and strong corporation from someone who took the long and tedious path learning from years of mistakes!
In this class, we will be discussing how to lead others effectively within EVE. Mainly focusing on leading and managing people within the corporate environment.
Guest lecture: Darius JOHNSON is the CEO of Goonfleet. Managing large groups of players. Goonswarm and Goonfleet philosophy. Politics in EVE. General Q&A with a wide assortment of topics. (This recording breaks up occasionally due to the large number of people who attended the course on teamspeak.)
Command 101
Class Level:
Instructor(s): Minerstrue
Recorded: 2010.07.12
File Info: Audio, mp3, Split for size / length, Total 2:25:36, 134.1 MB
Origins and decline of the superalliances. Early Eve Corporations and their accomplishments. History of Alliance Civil wars. Origins of Band of Brothers. Discussion of early PVP fleet tactics.
Aralis, the CEO of Curatores Veritatis Alliance has agreed to give a lecture about running CVA and more importantly, running a NRDS (not red, dont shoot) 0.0 alliance in Eve. While CVA's military might may not be as big as that of other alliances, illustrated by the AAA/UK campaign in Catch and Providence - CVA have undoubtedly turned their 0.0 region into the most intensely used 0.0 region in the game.
Q&A with Seleene (former MC CEO & CCP dev), Dri Kulsane and Mordred, all from [BDCI]. General career advice for lowsec and nullsec; mercenary work; manufacturing; corporation management, security, recruitment; nullsec politics past and present, Tortuga; CCP and possible future developments for Eve.
Covers 0.0 politics and power-blocs, past and present; sovereignty-holders, guests, renters and pets; how a new corp can move to 0.0; things that distinguish 0.0 life from life in Empire; 0.0 solo vs. 0.0 as part of a corp; how to make money in 0.0; recommended skills. Also some discussion of 0.0 warfare, capital/super-capital engagements and the super-capital construction industry. Part of the Uni's sixth birthday celebrations.
Note: Recording is missing the first ten minutes or so.
EVE is rich with the intricate history of New Eden, forged by both capsuleers and non-capsuleers. Throughout New Eden, bits and pieces of this story can be found throughout the cluster. This lecture is meant to introduce you to some of the more interesting historical sites that can be found in New Eden.
Seleene, formerly CCP Abathur will be talking about game design of Eve. As a player (Seleene) he previously lead the Mercenary Coalition for several years and made it one of the most widely feared/respected mercenary outfits in the game. He worked as a game designer at CCP for several years, most notably he was one of the main game designers on the Apocrypha and Dominion expansions.
Eve University is pleased to host a very special event - featuring two CCP Quality Assurance engineers! This class will cover some basics about quality assurance practices for EVE, and how players can help CCP to fix bugs and improve the game.This class will include a general overview of software bugs, followed by presentations by guest speakers CCP Oneiromancer and CCP Konflikt on CCP Quality Assurance and the role of Bug Hunters in identifying and eliminating defects, respectively.
Accounts and account management. Dual, triple, quadboxing. Trial accounts. Possible advantages to Alternate accounts. Research Agents. PLEX and paying for accounts.
This intel class covers the broader form of intel, the type you find on the enemy's killboard, internet forums, locator agents and the like, rather than the fleet form of intel, d-scan, local...
The Mittani is the spymaster for Goonswarm. Espionage and metagaming, effective use of espionage. Cited examples. This recording breaks up occasionally due to the large number of people who attended the course on teamspeak.
Eve University is pleased to host a very special event - featuring two CCP Quality Assurance engineers! This class will cover some basics about quality assurance practices for EVE, and how players can help CCP to fix bugs and improve the game.This class will include a general overview of software bugs, followed by presentations by guest speakers CCP Oneiromancer and CCP Konflikt on CCP Quality Assurance and the role of Bug Hunters in identifying and eliminating defects, respectively.