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Planetary Interaction: Difference between revisions

From EVE University Wiki
Cervator (talk | contribs)
Add section on deploying a command center
Cervator (talk | contribs)
Add one image, move another, add some skill info
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== Overview ==
== Overview ==


Planetary Interaction (PI) is a new feature introduced in the Tyrannis expansion. It allows pod pilots from far and wide to create industrial colonies on just about any planet in the EVE universe. Additionally it is the first step toward the future integration of EVE and DUST 514, allowing pod pilots to hire mercenaries to fight over said planetary installations.
[[File:Tyrannis03Small.jpg|right|Skills!]]Planetary Interaction (PI) is a new feature introduced in the Tyrannis expansion. It allows pod pilots from far and wide to create industrial colonies on just about any planet in the EVE universe. Additionally it is the first step toward the future integration of EVE and DUST 514, allowing pod pilots to hire mercenaries to fight over said planetary installations.


The first phase of PI introduces a set of new commodities, extracted from and processed on planets, that will allow players to replace a number of previously NPC-seeded-only goods on the market. Some commodities can be used immediately, such as Oxygen for POS fuel, while others can be used in new blueprints to create POS and T2 components.
The first phase of PI introduces a set of new commodities, extracted from and processed on planets, that will allow players to replace a number of previously NPC-seeded-only goods on the market. Some commodities can be used immediately, such as Oxygen for POS fuel, while others can be used in new blueprints to create POS and T2 components.
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Currently you cannot harm the facilities of other players directly, although you may be able to compete with them over specific deposits. However, when it comes time to pick up items from your colonies, you have to go there in person - at which point the normal rules of engagement apply fully.  
Currently you cannot harm the facilities of other players directly, although you may be able to compete with them over specific deposits. However, when it comes time to pick up items from your colonies, you have to go there in person - at which point the normal rules of engagement apply fully.  


Planetary Interaction is a brave new frontier for all to see if you so choose - '''All These Worlds Are Yours'''
Planetary Interaction is a brave new frontier for all to see if you so choose - '''All These Worlds Are Yours'''<br style="clear: both" />


== Skills ==  
== Skills ==  


[[File:SkillBook.png|right|Skills!]]None of the skills related to PI are required to try it out. However, you'll be limited to a single command center (and thus single planet) of the lowest quality until you do some initial training. Thus you're most likely to get the best use out of training Interplanetary Consolidation and Command Center Upgrades first.
[[File:SkillBook.png|left|Skills!]]None of the skills related to PI are technically required to try it out. However, you'll be limited to a single command center (and thus single planet) of the lowest quality until you do some initial training. Additionally unless you want to place your Extractors blind, you'll want to train Remote Sensing to at least level 1. Thus you're most likely to get the best use out of training that plus Interplanetary Consolidation and Command Center Upgrades first.


Click each skill link for more details
Click each skill link for more details<br style="clear: both" />


* (Planet Management) [[Skills:Planet Management#Interplanetary Consolidation|Interplanetary Consolidation]] - Increases the number of planets you can install command centers on
* (Planet Management) [[Skills:Planet Management#Interplanetary Consolidation|Interplanetary Consolidation]] - Increases the number of planets you can install command centers on