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Kidnappers Strike Part 1-4

From EVE University Wiki

Part 1 - Ambush In The Dark

Level 3
Type Encounter
Faction Amarr
Best damage to deal   EM  Th
Damage to resist   EM  Th

Single Pocket

Group 1
WD EWAR L


  1 x Angel Tower Sentry II
  2 x Cruiser Rogue Pirate
Group 2, 60km
WD EWAR L


  4 x Cruiser Rogue Pirate
  1 x Cruiser Rogue Pirate Raider



Part 2 - The Interrogation

Level 3
Type Courier
Ship suggestion Shuttle or other fast frigate

Deliver 1 unit of Prisoners (7.5 m3)

Part 3 - The Kidnapping

Level 3
Type Encounter
Faction Mercenaries
Best damage to deal   Kin  Th
Damage to resist   Kin  Th
Warp disruption Web/Point (Mercenary Wingman)


Pocket 1

Group 1, 25-35km from warp-in
WD EWAR L


  4 x Frigate Mercenary Fighter
  3 x Cruiser Mercenary Corporal
Group 2, 40-45km
WD EWAR L


  4 x Frigate Mercenary Elite Fighter
  2 x Cruiser Mercenary Commander
Group 3, 40-45km
WD EWAR L


  2 x Frigate Mercenary Wingman  
  2 x Cruiser Mercenary Lieutenant
  1 x Cruiser Drazin Jaruk  
  1 x Habitat  

Pocket 2

Requires Drazin Keycard (consumed on use) from Habitat structure in Pocket 1.
There are several versions of this group, depending on the named Cruiser. The Zerak Cheryn version is at 10-20k on warp in and his Gallente cruiser can be extremely harsh at close range and would be best taken out first if you can tank the two webbing frigates. The Kuran 'Scarface' Lonan version (Caldari based) is at 40-50k on warp in & and is easy to tank.

WD EWAR L


  2 x Frigate Mercenary Wingman  
  1 x Cruiser Mercenary Lieutenant


In addition, one of the following will be present:

WD EWAR L


  1 x Cruiser Drazin Jaruk/Korrani Salemo  
  1 x Cruiser Kuran 'Scarface' Lonan/Lynk  
  1 x Cruiser Zerak Cheryn    



Part 4 - Possible Leads

Level 3
Type Courier
Ship suggestion Shuttle or other fast frigate

Deliver 1 unit of Data Chip (0.1 m3)

Part 5 to 10

Three variants exist for Parts 5 through 10:
Blood Raiders
Guristas Pirates
Sansha's Nation