User:Evon R'al/Sandbox template/doc

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< User:Evon R'al‎ | Sandbox template
Revision as of 19:15, 3 July 2022 by Evon R'al (talk | contribs) (Coding and testing.)
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Description
This template is used to create an Infobox for the coordinators.
Dependencies
{{Infobox}}
Syntax
{{Infobox Coordinator
| name              = 
| image             = 
| tenure            = 
| skillset          = 
| playtimes         = 
| playtimesed       = 
| primary community = 
| contact           = 
| language          = 
}}
Parameters
name
The EVE name of the coordinator.
image
The name of the uploaded profile image of the coordinator, with extension and without parenthesis.
tenure
Tenure in EVE University.
skillset
A list of the coordinator's skills. It is recommended that you use the Mentor Profile Generator to correctly parse this information. This information is hidden under a show/hide toggle, so don't worry about typing too much!
playtimesed OR playtimes
Show what times the coordinator is usually online. Use playtimesed if the coordinator is available every day of the week at the specified times; use playtimes if it differs during the week. For example:
playtimesed: Simply add the type range, with "Everyday:" preceding it.
Type it as follows: | playtimesed = Everyday: (TIME)
For example: | playtimesed = Everyday: 00:00 - 12:00
playtimes: When typing it out, add a <br> tag between every day of the week, without spaces.
Type it as follows: | playtimes = Monday: (TIME)<br>Tuesday: (TIME)<br>Wednesday: (TIME)<br>Thursday: (TIME)<br>Friday: (TIME)<br>Saturday: (TIME)<br>Sunday: (TIME)
For example: | playtimes = Monday: 18:00 - 24:00<br>Tuesday: 21:00 - 24:00<br>Wednesday: 18:00 - 24:00<br>Thursday: 18:00 - 24:00<br>Friday: 18:00 - 24:00<br>Saturday: 12:00 - 18:00<br>Sunday: 12:00 - 18:00
primary community
What community the coordinator usually operates from. If you operate in more than one on a regular basis, add those too!
contact
The preferred way for the coordinator to get contacted. These typically fall under In-game mails, In-game channel, Mumble, Discord, and Forum PM's.
language
What languages the mentor can speak.
Sample
EVE University Database
 
Ship Database
! shipname missing !
No-image.png
No-image.png
! faction missing !
! hulltype missing !
 ! class missing !
RELATED UNI-WIKI REFERENCES
EXTERNAL LINKS

Required Skills

none

Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
0 MW
CPU
cpu output
0 tf
Capacitor
capacitor
0 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
0 m/s
Inertia Modifier
inertia modifier (agility)
0.0
Warp Speed
inertia modifier (agility)
0 AU/s
Base Time to Warp
base time to warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
0 km
Max Locked Targets
max. locked targets
0
Multi Sensor
Multitype sensor strength
0 points
Sig. Radius
signature radius
0 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
0 HP
Mass
ship mass
0 kg
Volume
ship volume
0 m³
Cargo Capacity
cargo capacity
0 m³
Armor
Armor Hitpoints
armor hitpoints
0 HP
Armor Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0
Shields
Shield Capacity
shield hitpoints
0 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0
{{Infobox Coordinator
| name              = Jalxan
| image             = Jalxan.jpg
| tenure            = 1 Janury 2023
| skillset          = - Getting Started (career options, making ISK, The Agency, etc)<br>- The Basics: fleet ops, SOP and policies, basic ship fitting advice<br>- Mining, Industry (manufacturing, research, and invention)<br>- Exploration (scanning, relic/data sites, cosmic signatures, combat sites)<br>- Player vs. Player (PvP)<br>- Player vs. Environment (PvE)<br>- Incursions<br>- Fleet Commanding<br>- Advanced ship fitting<br>- Flying and operating in NullSec<br>- Flying and operating in Sov NullSec<br>- Flying and operating in Wormholes<br>- Hauling<br>- Upwell Structures<br>- Corporation Management
| playtimesed       = Everyday: 00:00 - 12:00
| primary community = Stacmon
| contact           = In-game mails, In-game channel, Mumble, Discord.
| language          = English
}}