Nation Consolidation Network
Forces Required
- 10 - 20 pilots
Military Intelligence
Your objective is to split your forces, clear a path to the Nation’s staging area, and destroy the fleet you find there. Sansha defenders have designed their security to separate capsuleer forces, but once both sides have breached the final area you will be able to reunite.
Rewards
- 26,000,000 ISK × ratio
- 5,000 CONCORD LP × ratio
Background Intelligence
The newly-acquired ability of Nation forces to override local system control has not yet been fully understood, and as a result, Nation forces are able to drastically affect contested systems over time, reducing the capabilities of capsuleers within their domain of control. Much of the technology used to aid this cause can be found at any of their mobile “consolidation network” facilities. This and other intelligence suggests that these complexes are primarily responsible for the initial propagation of system-wide interference.
Synopsis from ISHAEKA-0077. DED Special Operations. Authorized for Capsuleer dissemination.
Encounter
Residential Area Pocket EncounterSolar Harvesting Complex Pocket Encounter
Objectives
- Split Forces into 2 groups.
- One group takes Residential Area. Other group takes Solar Harvesting Complex pocket.
- Meet at Cloning Facility Pocket and defeat Sansha.
Pirates
Residential Area Pocket
Ships may vary each time, usually 4 frigate, 4 cruiser ratio
Niarga Myelen x1 (neut/ecm frigate)
Renyn Meten x1 (frigate)
Schmaeel Medulla x1 (web/warp disruptor frigate)
Tama Cerebellum x1 (warp disruption frigate)
Auga Hypohysis x3 (web/warp disruptor cruiser)
Romi Thalamus x1 (cruiser)
Solar Harvesting Complex Pocket
Ship restrictions limited to: Elite Battleship, Logistics, Battlecruiser, Command Ship, Battleship, Balck Ops, Marauder.
Ships may vary each time, usually 1 cruiser, 4 battleships ratio
Auga Hypohysis x1 (web/warp disruptor cruiser)
Deltole Tegmentum x3 (target painter/warp disruptor/neut battleship)
Ostingele Tectum x1 (battleship)
Cloning Facility Pocket
Cruiser side II
Industrial Sector Pocket
BC, BS side II
cruiser side III
???
BC, BS side III
Final Pocket???
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Hints and Tips
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