Setting up a planetary colony

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The Planetary Interaction feature of the Tyrannis expansion allows players to utilize planetary industries. Below is a general overview of what can be exploited with this new feature.

Resources

Each Planet has a set of 5 raw resources available to it, which in turn each produce one base good when processed by a planetside production plant. These resources and baseline products are as follows:

Resource (0.02 m³) Product (0.04 m³) Planet Types
Autotrophs Industrial Fibers Temperate
Aqueous Liquids Water Barren, Gas, Ice, Oceanic, Storm, Temperate
Base Metals Reactive Metals Barren, Gas, Ice, Lava, Plasma, Storm
Carbon Compounds Biofuels Barren, Oceanic, Temperate
Complex Organisms Proteins Oceanic, Temperate
Felsic Magma Silicon Lava
Heavy Metals Toxic Metals Ice, Lava, Plasma
Ionic Solutions Electrolytes Gas, Ice, Storm
Micro Organisms Bacteria Barren, Oceanic, Temperate
Noble Gas Oxygen Gas, Storm
Noble Metals Precious Metals Barren, Ice, Plasma
Non-CS Crystals Chiral Structures Lava, Plasma
Planktic Colonies Biomass Oceanic
Reactive Gas Oxidizing Compound Gas
Suspended Plasma Plasmoids Lava, Plasma, Storm
6000 units 20 units

Products

First Tier Products

Second Tier Products

Third Tier Products

Output Product (0.1 m³) Input Product 1 Input Product 2 Input Product 3
Biotech Prototype Camera Drones Nuclear Reactors Hermetic Membranes
Cerebrographic Catalyst Gel-Matrix Biopaste Hazmat Detection Systems Planetary Vehicles
Cybergenetic Composits Condensates Robotics Bacteria *
Medtekk Recursion Pump Water * Smartfab Units Vaccines
Nano-Factory Industrial Explosives Ukomi Super Conductor Reactive Metals *
Neural Interface Synthetic Synapses Guidance Systems Transcranial Microcontroller
Psychosocial Telemetrics Neocoms Data Chips High-Tech Transmitter
Wetware Mainframe Supercomputers Biotech Research Reports Cryoprotectant Solution
1 unit 6 units (* 40 units) 6 units 6 units (* 40 units)


Colonies

Building Types

Building Type CPU Power Storage
Command Center 5000+ 10000+ 10000
Extractor 250 1000 0
Basic Industrial Facility 500 250 240?
Advanced Industrial Facility 500 250 240?
High Tech Production Plant 500 250 240?
Storage Facility 150 250 10000
Launchpad 450 500 10000
Link (per km) ? ? 0

Colony Types

Strip Mines

First Tier Production

Second Tier Production

Third Tier Production