Setting up a planetary colony
From EVE University Wiki
The Planetary Interaction feature of the Tyrannis expansion allows players to utilize planetary industries. Below is a general overview of what can be exploited with this new feature.
Resources
Each Planet has a set of 5 raw resources available to it, which in turn each produce one base good when processed by a planetside production plant. These resources and baseline products are as follows:
Resource (0.02 m³) | Product (0.04 m³) | Planet Types |
---|---|---|
Autotrophs | Industrial Fibers | Temperate |
Aqueous Liquids | Water | Barren, Gas, Ice, Oceanic, Storm, Temperate |
Base Metals | Reactive Metals | Barren, Gas, Ice, Lava, Plasma, Storm |
Carbon Compounds | Biofuels | Barren, Oceanic, Temperate |
Complex Organisms | Proteins | Oceanic, Temperate |
Felsic Magma | Silicon | Lava |
Heavy Metals | Toxic Metals | Ice, Lava, Plasma |
Ionic Solutions | Electrolytes | Gas, Ice, Storm |
Micro Organisms | Bacteria | Barren, Oceanic, Temperate |
Noble Gas | Oxygen | Gas, Storm |
Noble Metals | Precious Metals | Barren, Ice, Plasma |
Non-CS Crystals | Chiral Structures | Lava, Plasma |
Planktic Colonies | Biomass | Oceanic |
Reactive Gas | Oxidizing Compound | Gas |
Suspended Plasma | Plasmoids | Lava, Plasma, Storm |
6000 units | 20 units |
Products
First Tier Products
Resource (0.02 m³) | Product (0.04 m³) | |
---|---|---|
Autotrophs | Industrial Fibers | |
Aqueous Liquids | Water | |
Base Metals | Reactive Metals | |
Carbon Compounds | Biofuels | |
Complex Organisms | Proteins | |
Felsic Magma | Silicon | |
Heavy Metals | Toxic Metals | |
Ionic Solutions | Electrolytes | |
Micro Organisms | Bacteria | |
Noble Gas | Oxygen | |
Noble Metals | Precious Metals | |
Non-CS Crystals | Chiral Structures | |
Planktic Colonies | Biomass | |
Reactive Gas | Oxidizing Compound | |
Suspended Plasma | Plasmoids | |
6000 units | 20 units (1800s processing time) |
Second Tier Products
Third Tier Products
Output Product (0.1 m³) | Input Product 1 | Input Product 2 | Input Product 3 |
---|---|---|---|
Biotech Prototype | Camera Drones | Nuclear Reactors | Hermetic Membranes |
Cerebrographic Catalyst | Gel-Matrix Biopaste | Hazmat Detection Systems | Planetary Vehicles |
Cybergenetic Composits | Condensates | Robotics | Bacteria * |
Medtekk Recursion Pump | Water * | Smartfab Units | Vaccines |
Nano-Factory | Industrial Explosives | Ukomi Super Conductor | Reactive Metals * |
Neural Interface | Synthetic Synapses | Guidance Systems | Transcranial Microcontroller |
Psychosocial Telemetrics | Neocoms | Data Chips | High-Tech Transmitter |
Wetware Mainframe | Supercomputers | Biotech Research Reports | Cryoprotectant Solution |
1 unit | 6 units (* 40 units) | 6 units | 6 units (* 40 units) |
Colonies
Building Types
Building Type | CPU | Power | Storage | Cost (isk) |
---|---|---|---|---|
Basic Command Center | 1007+ | 5373+ | 50 | 0 |
Limited Command Center | 6616+ | 8322+ | 50 | 0 |
Standard Command Center | 12002+ | 11121+ | 50 | 0 |
Improved Command Center | 17530+ | 13995+ | 50 | 0 |
Advanced Command Center | 16868+ | 23057+ | 50 | 0 |
Elite Command Center | 19368+ | 28037+ | 50 | 0 |
Extractor | 100 | 800 | 0 | 150000 |
Basic Industrial Facility | 100 | 800 | 0 | 225000 |
Advanced Industrial Facility | 300 | 600 | 0 | 450000 |
High Tech Production Plant | 900 | 400 | 0 | 900000 |
Storage Facility | 300 | 600 | 10000 | 600000 |
Launchpad | 1600 | 600 | 10000 | 0 |
Link (per km) | ? | ? | 0 | 0 |
Colony Types
Strip Mines
First Tier Production
Second Tier Production
Third Tier Production