Serpentis Base

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Serpentis Base is a combat site that can be scanned down with probes in null security Serpentis regions. The site is behind an acceleration gates. Warping to the side lands you at 0 on the gate.

An extender fit Drake can run this site. Bring a MWD or long-range weapons, as the enemies all spawn very far away.

Walkthrough

Room #1

Initial defenders
WD EWAR L
Group 1 (10 km)
Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief Remote Sensor Dampener
Group 2 (90 km)
Destroyer 2-3 x Destroyer Corelior Artillery/...
Battleship 3 x Battleship Core Rear Admiral/...
Group 3 (150 km)
Elite Cruiser 1 x Elite Cruiser Corelum Guardian Chief/...


Wave #1 (100 km off acceleration gate)
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Corelum Chief Patroller/...


Acceleration gate proximity wave
WD EWAR L


2-3 x Cruisers Corelum Chief Patroller/Chief Watchman Remote Sensor Dampener
Battlecruiser 2-3 x Battlecruiser Corelatis Captain/...

Acceleration gate is 56 km from warp-in. It unlocks when all enemies are killed.

Room #2


Any last enemy in a wave can be a trigger for faction spawn. Goal in this room is to destroy Serpentis Armory which spawns 160 km off warp-in.


Initial defenders
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Corelum Chief Safeguard/...


Timed wave #1
WD EWAR L


Battlecruiser 2-3 x Battlecruiser Corelatis High Captain/...
Battleship 2-3 x Battleship Core High Admiral/...


Timed wave #2
WD EWAR L


Destroyer 3 x Destroyer Corelior Artillery/...
Elite Cruiser 3 x Elite Cruiser Corelum Chief Infantry/...


Armory aggression wave
WD EWAR L


Destroyer 4 x Destroyer Corelior Artillery/...
Battlecruiser 4 x Battlecruiser Corelatis Captain Sentry/...


Commander wave
WD EWAR L


Overseer Battleship 0-1 x Overseer Battleship Shadow Serpentis Baron Can be triggered by either killing last ship in any of waves or by killing Serpentis Armory Shinies

Rewards

You can get about 4 million isk in bounties from this site. If the faction battleship spawns, you can get an additional 4 million isk in bounties, plus the value of its faction loot.

Escalation

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Destroying the Serpentis Armory structure in Room #2 may cause the site to escalate to Contract Killers.