Honor (Serpentis)
Type | Encounter |
Faction | Serpentis |
Best damage to deal | Kin/Therm |
Damage to resist | Therm: 68%, Kin: 32% |
Warp disruption | All Frigates |
Ship suggestion | (1) Maelstrom w/ Passive Tank, and (1) Maelstrom w/ Shield Transporters, Passive Ishtar and logistics ship (e.g. Basilisk/Scimitar) |
Extra | Energy Neutralizer Sentries, Sensor Dampeners |
Space type: Deadspace - Gated
Acceleration Gate into Deadspace.
Pocket 1
Ships at 25-60k
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2 x Cruisers (Corelum Guardian Chief Defender) orbits at 29k
2 x Battlecruisers (Corelatis Captain) orbits at 23k __Trigger 1__
12 x Battleships (Core Flotilla Admiral*/Grand Admiral/Lord Admiral) orbits at 8 & 51k, *12% Sensor Dampener** __**One triggers 2__
1 x Tower Sentry Serpentis III
4 x Serpentis Cruise Missile Batteries
1 x Serpentis Stasis Tower
2 x Serpentis Energy Neutralizer Sentry IIIs
- Spawn 1**
2 x Frigates (Coreli Guardian Watchman/Patroller) 25-35% Sensor Dampener 2 x Destroyer (Corelior Artillery/Cannoneer)
- Spawn 2**
3 x Frigates (Coreli Guardian Agent/Scout) Web/Scramble 3 x Cruiser (Corelum Guardian Chief Guard/Chief Safeguard) 45-50% Sensor Dampener
Pocket 2
Ships at 25-75k
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6 x Frigates (Coreli Guardian Defender/Patroller*) orbits at 2-14k, Web/Scramble, *30% Sensor Dampener
3 x Cruisers (Corelum Guardian Chief Safeguard) orbits at 5k, 50% Sensor Dampener
3 x Battlecruisers (Corelatis High Captain) orbits at 6k __Trigger 1__
12 x Battleships (Core Grand Admiral/Lord Admiral/Vice Admiral*) orbits of 8-51k, *15% Sensor Dampener** **__One triggers 2__
4 x Serpentis Heavy Missile Batteries
8 x Serpentis Cruise Missile Batteries
5 x Serpentis Energy Neutralizer Sentry IIs
- Spawn 1** (70k from warp-in)
4 x Frigates (Coreli Guardian Spy/Initiate) Web/Scramble 3 x Battlecruisers (Corelatis High Captain/Captain Sentry)
- Spawn 2** (70k from warp-in)
3 x Frigates (Coreli Guardian Safeguard/Protector)
3 x Cruisers (Corelium Guardian Chief Infantry)
6 x Battleships (Core Grand Admiral/Lord Admiral)
Mission is flagged as complete when Recruitment Station //(Objective)// is destroyed
Tips:
- Consider a Passive Tank, especially for Pocket 2 with five Neuts
- Pocket 1 ships deal 1,845 hp/s (Therm: 67%, Kin: 33%) (excluding spawns)
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%) (excluding spawns)
Mission totals: 37m bounties, 7m salvage, 7.5m loot