Halt the Invasion (Amarr)
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Level | 4 |
Type | Encounter |
Faction | Amarr |
Best damage to deal | EM, Therm |
Damage to resist | Em, Therm |
Warp disruption | None so far. |
Extra | Tracking disruption (Imperial Templar Forian), NOS (Imperial Dominator/Martyr) |
Space type: Normal with gates. MWD works. Bookmark will bring you to the gate.
- Note: This is just the beginning of the mission. The reporter has not completed it. Might be more waves of ships**
- Note: This is just the beginning of the mission. The reporter has not completed it. Might be more waves of ships**
Single pocket
Aggro from both groups on warp in.
Group 1:
Distance: 30km
2x EW frigates (Imperial Templar Forian) (Tracking Disruption)
2x Frigates (Imperial Templar Paladin)
5x Cruisers (Imperial Templar Donus/Imperial Templar Tamir)
Group 2:
Distance: 65-70km
3x EW Battleships (Imperial Dominator/Martyr)
3x Battleships (Imperial Templar Dominator/Imperial Ultara/Imperial Tanakh)
3x Cruisers (Imperial Justicar)
Reinforcements:
This will arrive when the stargate is down to structure. Aggro on arrival.
6x Elite Cruisers (Divine Imperials)
Structures:
- The stargate has a lot of hit points.