Archive:Solitude QRF and Roams
Introduction
After the more or less Solitude exclusive war with SQUINGEL, we recognized that we lack a more or less general QRF Doctrine which represents our low amount of pilots. The idea of this is to create a doctrine which fits our specific needs with, if possible, already existing resources.
In general for everyone, if possible you should always have at least a BLAP Caracal in your Hangar, which makes it much faster to form up if needed.
Core Fits
Caracals
How to fly the Caracal:
- Focus on your navigation skills, a minimal trained BLAP character has a speed of 1568m/s, while an all V character runs with 1897m/s.
- Anchor up as soon as you can, no need to wait for the FC calling it.
- Stay in range of your anchor, if the anchor is >10km away turn on your propmod for one cycle, or heat if needed.
- Pre-heat your hardeners; turn them on when yellow boxed!
- Use comms, call if your clip is empty, call if you get tackled, call if you get red boxed etc.
- Train missile range skills and T2 missiles!
Experimental SV-2000 Rapid Light Missile Launcher
Experimental SV-2000 Rapid Light Missile Launcher
Experimental SV-2000 Rapid Light Missile Launcher
Experimental SV-2000 Rapid Light Missile Launcher
Experimental SV-2000 Rapid Light Missile Launcher
Limited Adaptive Invulnerability Field I
50MN Quad LiF Restrained Microwarpdrive
Large Azeotropic Restrained Shield Extender
Limited 'Anointed' EM Ward Field
Large Azeotropic Restrained Shield Extender
Mark I Compact Power Diagnostic System
Damage Control I
Ballistic Control System I
Ballistic Control System I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-Kinetic Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Warrior I x2
Caldari Navy Mjolnir Light Missile x475
Caldari Navy Inferno Light Missile x960
Caldari Navy Scourge Light Missile x475
Scourge Light Missile x1920
Inferno Light Missile x1920
Mjolnir Light Missile x1920
Caldari Navy Nova Light Missile x475
Nova Light Missile x1920
Nanite Repair Paste x40
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Adaptive Invulnerability Field II
Large Shield Extender II
50MN Quad LiF Restrained Microwarpdrive
Large Shield Extender II
EM Ward Field II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-Kinetic Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Warrior II x2
Inferno Fury Light Missile x1920
Mjolnir Fury Light Missile x1920
Nova Fury Light Missile x1920
Scourge Fury Light Missile x1920
Nanite Repair Paste x40
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
50MN Y-T8 Compact Microwarpdrive
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Warp Disruptor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II
Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Acolyte II x2
Mjolnir Fury Light Missile x600
Scourge Fury Light Missile x600
Nova Fury Light Missile x600
Inferno Fury Light Missile x600
Caldari Navy Scourge Light Missile x600
Caldari Navy Inferno Light Missile x600
Caldari Navy Nova Light Missile x600
Caldari Navy Mjolnir Light Missile x600
Nanite Repair Paste x60