Special Forces

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Site Details
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Special Forces is an Expedition that can escalate from Angel Provincial HQ.

Walkthrough

The second, third and fourth locations are ungated, and either strongly tanked T3C, Battleships, Marauders or a carrier are recommended due to the VERY high DPS in the last location.

Escalation start
As the dust settles from the battle, you receive a transmission from someone claiming to be a local vigilante who congratulates you on a job well done. Your computers run a check on his ship ID´s and other info they can gather on him in such a short period of time, but come up with nothing. He is at least not a part of any pirate faction, nor seems he to represent any of the official states in the galaxy. This person continues to welcome you to the area and offers to point you to some other Angel bases he knows about and have been a menace for the local population. If you want to come and meet him, he will lead the way.

First Location

You land on an acceleration gate. Take it if no Domination battleship spawns or if destroying it triggers no escalation.

WD EWAR L


Elite Frigate 3 x Elite Frigate Arch Gistii Hijacker/Rogue/Ambusher/... Warp Disruptor Stasis Webifier
Battleship 7 x Battleship Gist Cherubim/Seraphim
Commander Battleship 1 x Commander Battleship Domination Cherubim/Seraphim Escalation trigger Faction ammo/tags. Possible Domination modules or implants
Structures
WD EWAR L


Acceleration Gate 1 x Newly Constructed Acceleration Gate Not locked

First Pocket

No enemies in this pocket. Simple warp-in can trigger escalation.

Passive ships and structures
WD EWAR L


Drone 2 x Neutral Drone Spy Drone Warps away shortly after warp-in
Cruiser 1 x Neutral Cruiser Kaerleiks Bjorn
Structure 60 x Pressure Silo
On warp-in
Kaerleiks Bjorn: Good to see you decided to come. I can not promise you any payment if you take on these Angel bases, but you will earn fame among the locals and the fortune the Angels leave behind. I'm going to send a couple of my spy drones to see if the Angels are still where they were yesterday.
Escalation trigger
The radio crackles with the vigilante's excited whispering. "They're still here! Come quick and we'll show them a whole new definition of pain!"

Second Location

In local (on warp-in)
Control Tower Operator: More intruders! Maybe they're connected with the spy drones we just destroyed. I bet CONCORD sent them! Take care of 'em boys!

The site is NOT in deadspace, so you can grid warp in this location. Destroy the Amarr Control Center if no escalation is triggered from the Domination battleship
Warning: Destroying the cruise missile batteries triggers a smartbomb wave that is capable of destroying a T2 Cruiser.

WD EWAR L


Sentry 6 x Sentry Angel Cruise Missile Battery Destroying all missile batteries triggers smartbomb wave
Elite Frigate 18 x Elite Frigate Arch Gistii Thug/Outlaw/Hijacker/Rogue Warp Disruptor Stasis Webifier
Battleship 18 x Battleship Gist Cherubim/Seraphim
Commander Battleship 1 x Commander Battleship Domination Cherubim/Seraphim Escalation trigger Faction ammo/tags. Possible Domination modules or implants
Structures
WD EWAR L


Structure 1 x Amarr Control Center Alternate escalation trigger
Escalation trigger
Kaerleiks Bjorn: We sure showed them! I'm actually starting to think I'll become a fighter some day. Will you teach me? Maybe after we're done ...

We sure did show them! You sure are better than no one to have around when the missiles are flying! But there is no time to float here fabulating, we must press on, another division of this same group is close by!