User:Uryence/sandbox
From EVE University Wiki
Handy links for self:
Personal goals:
- 'Scouting' needs serious work for tone, and has too personal and idiosyncratic a taxonomy of scout activities (might need to bother Yto and other friendly scouts for their tips)
- ditto the 'fitting a ship worked example' page.
- The free-standing projectile ammo page needs TLC
- Topology is good but should introduce general concepts (pipe, chokepoint, pocket, and nods to wormholes and filaments; jump distance vs gate distance; significance of in-system warp distances), and focuses on highsec (EVE's least interesting and weirdest kind of space)
- pages on daily log-in rewards and the "skilling spree" mechanic