Sinogor Nitrut
Type | COSMOS |
---|---|
Level | 2 |
Location |
Inder (0.5) Metropolis |
Beacon | Dream Port |
Affiliation |
Republic Fleet Minmatar Republic |
Sinogor Nitrut is a level 2 COSMOS agent in Minmatar COSMOS at beacon "Dream Port" in Inder. He requires 2.00 Minmatar faction standing. (If you can't see them, enable overview elements "Beacon" and "Agents in Space")
This agent offers a mixture of courier and combat missions.
Operation Rattlesnake - Hidden Dangers (1 of 3)
Level | 2 |
Type | Encounter |
Objective | Fight you way to the Ice Field then return to Sinogur Nitrut in the dream Port |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Rewards | ISK |
Mission briefing |
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Your first assignment is to conduct a reconnaissance mission near an ice field in Inder. We have reason to believe a Serpentis drug baron has set up shop there, hoarding drugs and other contraband goods in the deadspace surrounding the ice field, safe from our surveillance monitors. We have also been led to believe that this particular Serpentis pirate has been smuggling arms to the Angel Cartel criminal organization, which is a serious enough crime in itself.
I want you to examine the area and report your findings back to me. If our information is correct, then I will have no choice but to launch a full scale assault into the ice field and the surrounding asteroid belt to exterminate this Serpentis pest for good. I will await your findings here in the Dream Port. Farewell. |
The agent sends you to scout out. Fight your way through enemies.
1st pocket
Kill defenders to use the acceleration gate.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
3 x Destroyer | ||||
Group 2 | ||||
4 x Destroyer | ||||
Group 3 | ||||
10 x Frigate |
2nd pocket
Kill defenders to use the acceleration gate.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
4 x Frigate | ||||
1 x Cruiser | ||||
Group 2 | ||||
6 x Frigate | ||||
2 x Destroyer | ||||
Group 3 | ||||
5 x Destroyer | ||||
Group 4 | ||||
3 x Frigate | ||||
1 x Cruiser |
3rd pocket
Kill defenders to use the acceleration gate. As soon as you warp to next room the mission is completed.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
5 x Frigate | ||||
2 x Destroyer | ||||
Group 2 | ||||
7 x Frigate | ||||
1 x Cruiser | ||||
Group 3 | ||||
6 x Frigate | ||||
Group 4 | ||||
1 x Battlecruiser |
4th pocket
killing enemies here is not needed for completing the mission.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 | ||||
2 x Sentry serpentis light missile battery | ||||
Group 2 | ||||
2 x Frigate | ||||
2 x Cruiser | ||||
Group 3 | ||||
3 x Frigate | ||||
1 x Cruiser |
Operation Rattlesnake - Filling the Ranks (2 of 3)
Level | 2 |
Type | Courier |
Objective | Transport 130x Marines (260 m3) |
Rewards | Hardwiring implant |
Mission briefing |
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Now that you've proven yourself I'll fill you in on my secret assignment here in Ani. I was sent here by the Republic Fleet to prepare for a major assault that they've planned against the Angel Cartel strongholds in the constellation. The elimination of the Serpentis in the ice field was solely made to weaken the Cartel's position, as the Serpentis there were directly supplying them with arms and other equipment.
Your second task is to transport a regiment of our finest ground troops to the Sisters of EVE Bureau in Inder from the Brutor stronghold in Ivar. They will play a major role in our assault against the Cartel positions, so I need them here ASAP. I'll fill you in on your last and most important mission after you've completed this simple task. |
Simple courier mission
Operation Rattlesnake - The Scanner Tower (3 of 3)
Mission briefing |
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Now we're entering the final stages of our preparations for the military offensive. But there is one last mission I'd like to offer you that is critical to our objective. The Military Depot in Inder is currently under Angel Cartel control. Allthough the meager fleet guarding their positions there are no match for a full scale assault by the Republic armada, they have a huge advantage due to the terrain. The acceleration gate leading in to the complex is not fit for large vessels and if we take the longer route of manually flying through the deadspace area we will undoubtedly run into countless of their booby traps, potentially causing us heavy casualties.
But there is something that could turn the table in our favor, <Pilot>. Our agents have already infiltrated the pirate forces inside the Military Depot, and have reported a glaring weakness. They use a large scanner tower to detect any incoming ships from light years away, giving them extra time to prepare their defenses for any incoming assault. Ifthis scanner tower is destroyed, they will loose one of their biggest advantages. The scanner tower is located inside the Military Depot complex. Once you have destroyed it, bring me something from the wreckage as proof. I won't doubt your sincerity, <Pilot>, but I'm afraid my superiors are a little more skeptical and would require some sort of evidence before they launch the strike. |
Angel Cartel Scanner Data drops from the Scanner Tower in Contested Minmatar Military Depot - "Overrun Headquarters".