Talk:Standard Sleeper Cache
I'd like to suggest an edit to the wiki page. It doesn't say to hack the nearby cans first after the drop in - that should be after step 3. It should also say to leave the farthest can alone for now. Second thing it should also say here is to scoop the mobile depot before taking the rift on step 6 (which would also save me from going back).
So I'd edit steps 9. and 10. so that you drop the depot after taking the spatial rift and after taking out the sentries right there. Hack the cans at your own leisure and then warp out and warp in to take that last can that triggers the alarm.
Why hack the 2 nearby first at first warp in...just so in case you have to leave, you'd get at least a few mil out of it :) Seems logical. So people who've been doing Standard caches, what do you think?