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Boosters
Boosters are sorted into 3 categories, defense, turret and missile.
The defensive boosters are the blue pill, exile, mindflood and x-instinct boosters. They increase either shield boosting amount, armor repair amount, increase the capacitor amount or reduce the signature radius. All of them occupy Booster Slot 1.
The turret boosters are the drop, frentix and sooth sayer boosters. They increase tracking speed, optimal range or falloff range of turrets. All of them take up Booster Slot 2.
The last booster slot is taken up by the only missile booster on the market; Crash - which reduces the missile explosion radius increasing the effeciency vs smaller ships
} Sooth Sayer X-Instinct| Name | Slot | Side Effect Chance | Shield Boost Amount | Shield Capacity | Armor Hitpoints | Armor Repair Amount | Capacitor Capacity | Turret Optimal Range | Turret Tracking Speed | Turret Falloff | Missile Explosion Velocity | Missile Velocity | Missile Explosion Radius/cloud | Optimal Range | Ship Velocity |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Synth Blue Pill Booster | 1 | +3% | |||||||||||||
| Standard Blue Pill Booster | 1 | 20% | +20% | -20% | -20% | -20% | -20% | ||||||||
| Improved Blue Pill Booster | 1 | 30% | +25% | -25% | -25% | -25% | -25% | ||||||||
| Strong Blue Pill Booster | 1 | 40% | +30% | -30% | -30% | -30% | -30% | ||||||||
| Synth Drop Booster | 2 | +3% | |||||||||||||
| Standard Drop Booster | 2 | 25% | -20% | -20% | +25% | -20% | -20% | ||||||||
| Improved Drop Booster | 2 | 30% | -25% | -25% | +31.25% | -25% | -25% | ||||||||
| Strong Drop Booster | 2 | 40% | -30% | -30% | +37.5% | -30% | -30% | ||||||||
| Synth Exile Booster | 1 | +3% | |||||||||||||
| Standard Exile Booster | 1 | 20% | -20% | +20% | -20% | -20% | -20% | ||||||||
| Improved Exile Booster | 1 | 30% | -25% | +25% | -25% | -25% | -25% | ||||||||
| Strong Exile Booster | 1 | 40% | -30% | +30% | -30% | -30% | -30% | ||||||||
| Synth Crash Booster | 3 | -3% | |||||||||||||
| Standard Crash Booster | 3 | 20% | -20% | -20% | -20% | -20% | -20% | ||||||||
| Improved Crash Booster | 3 | 30% | -25% | -25% | -25% | -25% | -25% | ||||||||
| Strong Crash Booster | 3 | 40% | -30% | -30% | -30% | -30% | -30% | ||||||||
| Synth Frentix Booster | 2 | +3% | |||||||||||||
| Standard Frentix Booster | 2 | 20% | -20% | -20% | -20% | +10% | -20% | ||||||||
| Improved Frentix Booster | 2 | 30% | -20% | -25% | -25% | -25% | |||||||||
| Strong Frentix Booster | 2 | 40% | -30% | -30% | -30% | -30% | |||||||||
| Synth Mindflood Booster | 1 | +3% | |||||||||||||
| Standard Mindflood Booster | 1 | 20% | -20% | -20% | +10% | -20% | -20% | ||||||||
| Improved Mindflood Booster | 1 | 30% | -25% | -25% | +15% | -25% | -25% | ||||||||
| Strong Mindflood Booster | 1 | 40% | -30% | -30% | +20% | -30% | -30% | ||||||||
| Name | Slot | Side Effect Chance | Shield Boost Amount | Shield Capacity | Armor Hitpoints | Armor Repair Amount | Capacitor Capacity | Turret Optimal Range | Turret Tracking Speed | Turret Falloff | Missile Explosion Velocity | Missile Velocity | Missile Explosion Radius/cloud | Optimal Range | Ship Velocity |