User:Cassiel Seraphim/Sandbox
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Warp scrambling | Warp disrupting | Energy neutralizing | Target painting | Webbing | Jamming |
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Scripts | Sensor Boosters | - |
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Hull | Resists |
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Template
Enemy | Description |
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Jamming![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Textaboutsomething |
Sansha's Manual
Shortlist
Sansha's Nation Frigates
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Name | Signature | Speed | Orbit | Damage (alpha) | Tracking | Range | Hit Points | Resists | EHP | DPS/EHP | Sig/Speed | |
49 m | 3 360m/s | 11 km | ![]() |
120 (600) hp | 0,4 rad/sec | 10 – 12 km | 2500 / 1250 / 625 hp | 60% / 43% / 0% | 9 068 ehp | 0,0132 dam/hp | 0,014 ratio | |
49 m | 3 360m/s | 11 km | ![]() |
48 (240) hp | 0,4 rad/sec | 10 – 12 km | 900 / 450 / 225 hp | 60% / 43% / 0% | 3 264 ehp | 0,0147 dam/hp | 0,014 ratio | |
53 m | 2 760m/s | 15 km | - | - (-) hp | - | - | 1500 / 750 / 325 hp | 35% / 35% / 0% | 3 787 ehp | - | 0,019 ratio | |
53 m | 2 760m/s | 15 km | - | - (-) hp | - | - | 1080 / 540 / 270 hp | 35% / 35% / 0% | 2 762 ehp | - | 0,019 ratio | |
49 m | 3 360m/s | 11 km | ![]() |
120 (600) hp | 0,4 rad/sec | 10 – 12 km | 1000 / 500 / 250 hp | 60% / 43% / 0% | 3 627 ehp | 0,033 dam/hp | 0,014 ratio | |
33 m | 2 550m/s | 9 km | ![]() |
192 (960) hp | 0,4 rad/sec | 10 – 12 km | 1936 / 968 / 484 hp | 67% / 62% / 0% | 8 898 ehp | 0,0215 dam/hp | 0,012 ratio | |
39 m | 2 100m/s | 12 km | ![]() |
1250 (11250) hp | - | 60 km | 3080 / 1540 / 770 hp | 37% / 37% / 0% | 8 103 ehp | 0,1542 dam/hp | 0,018 ratio | |
36 m | 4 000m/s | 12 km | ![]() |
52 (252) hp | 0,7 rad/sec | 12 – 20 km | 3300 / 1650 / 825 hp | 39% / 45% / 0% | 9 235 ehp | 0,0056 dam/hp | 0,009 ratio | |
39 m | 2 100m/s | 12 km | ![]() |
300 (2700) hp | - | 60 km | 3080 / 1540 / 770 hp | 37% / 37% / 0% | 8 103 ehp | 0,037 dam/hp | 0,018 ratio |
Progression template
67%
For resists:
60 %
43 %
33 %
90 %
Resists
Resist-table
Ship Stats | ![]() |
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2,500 HP | 60 % |
60 % |
60 % |
60 % | ||||
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1,250 HP | 43 % |
43 % |
43 % |
43 % | ||||
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625 HP | 0 % |
0 % |
0 % |
0 % |
Synth boosters
The synth boosters are expensive and only lasts for 30 minutes, but they are legal and has no drawbacks. It's not a common practice to use boosters, but if you're looking for that extra edge and is willing to pay for it, you can.
The first slot offers the following legal boosters:
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Synth Blue Pill Booster (+3% shield boost) |
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Synth Exile Booster (+3% armour repairs) |
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Synth Mindflood Booster (+3% capacitor capacity) |
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Synth X-Instinct Booster (-2,25% signature radius) |
The second slot offers the following legal boosters:
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Synth Drop Booster (+3% turret tracking speed) | |
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Synth Frentix Booster (+3% optimal range) | |
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Synth Sooth Sayer Booster (+3% falloff range) |
The third slot offers the following legal booster:
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Synth Crash Booster (+5% speed and +5% scan resolution) |