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Revision as of 06:54, 14 March 2017 by Abelard Andedare (talk | contribs) (stub)
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Good information design requires a good framework, and organic frameworks are not the best option in most cases. Assuming that the goals is a structured taxonomy, and not a loosely associated tag-cloud, work needs to be done to rationalize the category structure of the wiki.

  • Meta (if not using a separate namespace)
  • Tracking Categories
  • Content (_HIDDENCAT_)

Within the Content category, the second level categories (the main content spaces) could be divided as such:

  • In Game
    • Game Mechanics
    • User Interface
  • Out of Game
    • 3rd Party Tools and Services