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Intercept The Saboteurs (Caldari)

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Revision as of 20:34, 26 October 2017 by Mal kard (talk | contribs) (Created page with "__NOTOC__{{survival copy}} {{Missiondetails |Name=Intercept the Sabteurs, Level 3 |Level=3 |Type=Encounter |Objective= |Faction=Caldari |Faction1=Caldari |DamageToDeal=Kinetic...")
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Template:Survival copy

Intercept the Sabteurs, Level 3
Level 3
Type Encounter
Faction Caldari
Best damage to deal Kinetic
Damage to resist Kinetic/Thermal
Warp disruption Taido State Shirasaya
Ship suggestion Drake
Extra Light Jamming (State Ashigaru/Fudai/Chugen)


Space type: Deadspace

Warp-in

6x Frigate (State Shuriken)

Pocket 1

No Aggro upon warp-in Group 1:
40-45km 5x Cruisers (State Ashigaru/Bushi/Dogo/Fudai)
Attacking Group 1 will aggro Group 2 Group 2:
60-75km 2x Elite Frigate (Taibu State Shinai/Shirasaya) (Web/Scram)
Group 3:
87-100km 8x Frigate (State Daito/Shuriken)
5x Cruiser (State Bushi/Dogo/Fudai)
Attacking Group 3 will aggro Group 4 Group 4:
100-117km 3x Frigate (State Shuriken)
2x Elite Frigate (Taibu State Nagasa/Shirasaya) (Web/Scram)
2x Destroyer (State Tsuba)
2x Cruiser (State Buke/Chugan)
3x Transports (Caldari Transport Ship)
Attacking Group 4 will aggro all groups. Group 5:
100-117km 3x Frigate (State Shuriken)
2x Destroyer (State Kissaki/Yumi)
2x Cruiser (State Ashigaru/Fudai)
Attacking Group 5 will aggro Group 4 Mineable Asteroids:
51x Veldspar, 60-110km from warp-in
Blitz:
Kill initial group, warp in, kill group 4, loot objective. Tips:
Objective drops from last ship killed in Group 4 Standing hits:
Killing one of the transporters incurs a 2.4% standing penalty